* Polygon texture coordinates.
*/
public Point2D texturePoint1, texturePoint2, texturePoint3;
- private boolean showBorders = false;
+
+ /**
+ * If <code>true</code> then polygon borders will be drawn.
+ * It is used for debugging purposes.
+ */
+ public boolean showBorders = false;
private double totalTextureDistance = -1;
public TexturedPolygon(final Point3D p1, final Point3D p2,
if (pointWithinPolygon(
renderBuffer.getMouseEvent().coordinate, projectedPoint1,
projectedPoint2, projectedPoint3))
- renderBuffer.setObjectUnderMouse(mouseInteractionController);
+ renderBuffer.setCurrentObjectUnderMouseCursor(mouseInteractionController);
// Show polygon boundaries (for debugging)
if (showBorders)