- if (octreeVolume.ce3[intersectingCell] == 0)
- return octreeVolume.ce2[intersectingCell];
- return octreeVolume.ce3[intersectingCell];
+ if (octreeVolume.cell3[intersectingCell] == 0)
+ return octreeVolume.cell2[intersectingCell];
+ return octreeVolume.cell3[intersectingCell];