Updated readability of the code.
[sixth-3d.git] / src / main / java / eu / svjatoslav / sixth / e3d / renderer / octree / raytracer / CameraView.java
index ed0b037..b06f0c3 100644 (file)
@@ -7,6 +7,8 @@ package eu.svjatoslav.sixth.e3d.renderer.octree.raytracer;
 import eu.svjatoslav.sixth.e3d.geometry.Point3D;
 import eu.svjatoslav.sixth.e3d.gui.Avatar;
 
+import static eu.svjatoslav.sixth.e3d.renderer.octree.raytracer.Camera.SIZE;
+
 public class CameraView {
 
     Point3D cameraCenter;
@@ -20,25 +22,25 @@ public class CameraView {
     }
 
     private void computeCameraCoordinates(final Avatar avatar, final double zoom) {
-        cameraCenter = new Point3D(avatar.getLocation()).scaleDown(zoom);
-
-        topLeft = new Point3D(cameraCenter.x, cameraCenter.y, cameraCenter.z
-                + Camera.SIZE);
-        topRight = new Point3D(topLeft);
-        bottomLeft = new Point3D(topLeft);
-        bottomRight = new Point3D(topLeft);
 
         final float viewAngle = (float) .6;
+        topLeft = new Point3D(0,0, SIZE).rotate(-viewAngle, -viewAngle);
+        topRight = new Point3D(0,0, SIZE).rotate(viewAngle, -viewAngle);
+        bottomLeft = new Point3D(0,0,SIZE).rotate(-viewAngle, viewAngle);
+        bottomRight = new Point3D(0,0,SIZE).rotate(viewAngle, viewAngle);
 
-        topLeft.rotate(cameraCenter, -viewAngle, -viewAngle);
-        topRight.rotate(cameraCenter, viewAngle, -viewAngle);
-        bottomLeft.rotate(cameraCenter, -viewAngle, viewAngle);
-        bottomRight.rotate(cameraCenter, viewAngle, viewAngle);
+        topLeft.rotate(-avatar.getAngleXZ(), -avatar.getAngleYZ());
+        topRight.rotate(-avatar.getAngleXZ(), -avatar.getAngleYZ());
+        bottomLeft.rotate(-avatar.getAngleXZ(), -avatar.getAngleYZ());
+        bottomRight.rotate(-avatar.getAngleXZ(), -avatar.getAngleYZ());
+
+        // compute camera coordinates as if camera is at avatar's location and look
+        cameraCenter = new Point3D(avatar.getLocation()).scaleDown(zoom);
+        topLeft.add(cameraCenter);
+        topRight.add(cameraCenter);
+        bottomLeft.add(cameraCenter);
+        bottomRight.add(cameraCenter);
 
-        topLeft.rotate(cameraCenter, -avatar.getAngleXZ(), -avatar.getAngleYZ());
-        topRight.rotate(cameraCenter, -avatar.getAngleXZ(), -avatar.getAngleYZ());
-        bottomLeft.rotate(cameraCenter, -avatar.getAngleXZ(), -avatar.getAngleYZ());
-        bottomRight.rotate(cameraCenter, -avatar.getAngleXZ(), -avatar.getAngleYZ());
     }
 
 }