/*
- * Sixth 3D engine. Copyright ©2012-2020, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of version 3 of the GNU Lesser General Public License
- * or later as published by the Free Software Foundation.
- *
+ * Sixth 3D engine. Author: Svjatoslav Agejenko.
+ * This project is released under Creative Commons Zero (CC0) license.
*/
-
package eu.svjatoslav.sixth.e3d.gui.textEditorComponent;
import eu.svjatoslav.sixth.e3d.geometry.Point2D;
// initialize visual panel
- final int columns = (int) (size.x / TextCanvas.FONT_CHAR_WIDTH_PIXELS);
- final int rows = (int) (size.y / TextCanvas.FONT_CHAR_HEIGHT_PIXELS);
+ final int columns = (int) (size.x / TextCanvas.FONT_CHAR_WIDTH);
+ final int rows = (int) (size.y / TextCanvas.FONT_CHAR_HEIGHT);
textCanvas = new TextCanvas(new Transform(), new TextPointer(rows,
columns), Color.WHITE, colorConfig.normalBack);