/*
- * Sixth 3D engine. Copyright ©2012-2017, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
+ * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 3 of the GNU Lesser General Public License
// track mouse wheel movements
final double actualAcceleration = 50 * avatar.avatarAcceleration * (1 + (avatar.getMovementSpeed() / 10));
- avatar.getMovementDirection().y += (wheelMovedDirection * actualAcceleration);
+ avatar.getMovementVector().y += (wheelMovedDirection * actualAcceleration);
avatar.enforceSpeedLimit();
// check if view shall be repainted