/*
- * Sixth - System for data storage, computation, exploration and interaction.
- * Copyright ©2012-2016, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
- *
+ * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
+ *
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 3 of the GNU Lesser General Public License
* or later as published by the Free Software Foundation.
+ *
*/
package eu.svjatoslav.sixth.e3d.gui.humaninput;
/**
* Called when mouse is clicked on component
+ * @return <code>true</code> if view update is needed.
*/
- void mouseClicked();
+ boolean mouseClicked();
/**
* Called when mouse gets over given component.
+ * @return <code>true</code> if view update is needed.
*/
- void mouseEntered();
+ boolean mouseEntered();
/**
* Called when mouse leaves screen area occupied by component.
+ * @return <code>true</code> if view update is needed.
*/
- void mouseExited();
+ boolean mouseExited();
}