/*
* Sixth 3D engine. Author: Svjatoslav Agejenko.
* This project is released under Creative Commons Zero (CC0) license.
- *
-*
*/
-
package eu.svjatoslav.sixth.e3d.gui;
import eu.svjatoslav.sixth.e3d.gui.humaninput.HIDInputTracker;
* Currently target FPS for this view. It can be changed at runtime. Also when nothing
* changes in the view, then frames are not really repainted.
*/
- private int targetFPS = 30;
+ private int targetFPS = 60;
/**
* Set to true if it is known than next frame reeds to be painted. Flag is cleared
* immediately after frame got updated.