Updated readability of the code.
[sixth-3d.git] / src / main / java / eu / svjatoslav / sixth / e3d / gui / UserRelativityTracker.java
index ae6d464..48b1016 100644 (file)
@@ -1,44 +1,38 @@
 /*
- * Sixth 3D engine. Copyright ©2012-2019, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of version 3 of the GNU Lesser General Public License
- * or later as published by the Free Software Foundation.
- *
+ * Sixth 3D engine. Author: Svjatoslav Agejenko. 
+ * This project is released under Creative Commons Zero (CC0) license.
  */
-
-
 package eu.svjatoslav.sixth.e3d.gui;
 
 import eu.svjatoslav.sixth.e3d.geometry.Point3D;
-import eu.svjatoslav.sixth.e3d.math.GeometryCoordinate;
-import eu.svjatoslav.sixth.e3d.math.TransformPipe;
+import eu.svjatoslav.sixth.e3d.math.TransformsStack;
+import eu.svjatoslav.sixth.e3d.math.Vertex;
 
 public class UserRelativityTracker {
 
     private final static int minimalSliceFactor = 5;
-    public GeometryCoordinate center = new GeometryCoordinate();
-    public GeometryCoordinate right;
-    public GeometryCoordinate down;
+    public Vertex center = new Vertex();
+    public Vertex right;
+    public Vertex down;
 
     public UserRelativityTracker() {
 
     }
 
-    public void analyze(final TransformPipe transformPipe,
+    public void analyze(final TransformsStack transformPipe,
                         final RenderingContext renderingContext) {
 
-        center.transform(transformPipe, renderingContext);
+        center.calculateLocationRelativeToViewer(transformPipe, renderingContext);
 
         if (right != null) {
-            right.transform(transformPipe, renderingContext);
-            down.transform(transformPipe, renderingContext);
+            right.calculateLocationRelativeToViewer(transformPipe, renderingContext);
+            down.calculateLocationRelativeToViewer(transformPipe, renderingContext);
         }
     }
 
     public void enableOrientationTracking() {
-        right = new GeometryCoordinate(new Point3D(10, 0, 0));
-        down = new GeometryCoordinate(new Point3D(0, 10, 0));
+        right = new Vertex(new Point3D(10, 0, 0));
+        down = new Vertex(new Point3D(0, 10, 0));
     }
 
     public double getAngleXY() {