Fixed git clone URL
[sixth-3d.git] / doc / index.html
index c73dfce..e49cd2a 100644 (file)
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-    <title>Sixth 3D - 3D engine</title>
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+<title>Sixth 3D - 3D engine</title>
+<meta name="author" content="Svjatoslav Agejenko" />
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+  dt { font-weight: bold; }
+  .footpara { display: inline; }
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+  .inlinetask {
+    padding: 10px;
+    border: 2px solid gray;
+    margin: 10px;
+    background: #ffffcc;
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+  #org-div-home-and-up
+   { text-align: right; font-size: 70%; white-space: nowrap; }
+  textarea { overflow-x: auto; }
+  .linenr { font-size: smaller }
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+<script src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/3.3.5/js/bootstrap.min.js"></script>
+<style type="text/css">
+footer {background-color: #111 !important;}
+pre {background-color: #111; color: #ccc;}
+</style>
+<link rel="stylesheet" type="text/css" href="https://thomasf.github.io/solarized-css/solarized-dark.min.css" />
 </head>
 <body>
-<div id="content">
-    <h1 class="title">Sixth 3D - 3D engine</h1>
-    <div id="table-of-contents">
-        <h2>Table of Contents</h2>
-        <div id="text-table-of-contents">
-            <ul>
-                <li><a href="#orgheadline1">1. Project description</a></li>
-                <li><a href="#orgheadline2">2. Software development</a></li>
-            </ul>
-        </div>
-    </div>
-    <hr/>
-    <ul class="org-ul">
-        <li>This is a subproject of <a href="http://www2.svjatoslav.eu/gitbrowse/sixth/doc/index.html">Sixth</a></li>
-
-        <li><a href="http://www2.svjatoslav.eu/gitweb/?p=sixth.git;a=snapshot;h=HEAD;sf=tgz">download latest
-            snapshot</a></li>
-
-        <li>This program is free software; you can redistribute it and/or modify it under
-            the terms of version 3 of the <a href="https://www.gnu.org/licenses/lgpl.html">GNU Lesser General Public
-                License</a> or later as
-            published by the Free Software Foundation.
-        </li>
-
-        <li>Program author:
-            <ul class="org-ul">
-                <li>Svjatoslav Agejenko</li>
-                <li>Homepage: <a href="http://svjatoslav.eu/">http://svjatoslav.eu/</a></li>
-                <li>Email: <a href="mailto://svjatoslav@svjatoslav.eu/">mailto://svjatoslav@svjatoslav.eu/</a></li>
-            </ul>
-        </li>
-
-        <li><a href="http://svjatoslav.eu/programs.jsp">other applications hosted at svjatoslav.eu</a></li>
-    </ul>
-
-
-    <ul class="org-ul">
-        <li>In software, pure Java realtime 3D rendering engine. With the final goal of
-            becoming a platform for buildng 3D user interfaces.
-        </li>
-    </ul>
-
-    <div id="outline-container-orgheadline1" class="outline-2">
-        <h2 id="orgheadline1"><span class="section-number-2">1</span> Project description</h2>
-        <div class="outline-text-2" id="text-1">
-            <p>
-                System is implemented in Java because:
-            </p>
-            <ul class="org-ul">
-                <li>It scales well to handle great complexity.</li>
-                <li>It is easy to refactor and experiment with.</li>
-                <li>It is fast enough thanks to Java virtual machine just-in-time compiler.</li>
-                <li>Easy to run on various hardware platforms and operating systems.</li>
-            </ul>
-
-            <p>
-                3D rendering is done in software, 100% pure Java on CPU. At least for now.
-                Modern CPU cores count keeps growing and therefore rendering by CPU is not as
-                expensive as it used to be for the old single core systems.
-            </p>
-
-            <p>
-                CPU rendering performance is already good enough to implement usable 3D UI at
-                sufficient detail level, resolution and frame rate.
-            </p>
-
-            <p>
-                Pure Java also means easy portability and installation. No need to deal with
-                platform specific dependencies.
-            </p>
-
-            <p>
-                Also CPU rendering allows to easily test different rendering algorithms and
-                retains complete control of every rendered pixel.
-            </p>
-        </div>
-    </div>
-
-
-    <div id="outline-container-orgheadline2" class="outline-2">
-        <h2 id="orgheadline2"><span class="section-number-2">2</span> Software development</h2>
-        <div class="outline-text-2" id="text-2">
-            <p>
-                Instructions to embed Sixth-3D in your project as a library. Maven *pom.xml*
-                file snippet:
-            </p>
-            <div class="org-src-container">
-
-<pre class="src src-xml">&lt;<span style="color: #bc6ec5; font-weight: bold;">dependencies</span>&gt;
+<div id="content" class="content">
+<h1 class="title">Sixth 3D - 3D engine</h1>
+<div id="table-of-contents" role="doc-toc">
+<h2>Table of Contents</h2>
+<div id="text-table-of-contents" role="doc-toc">
+<ul>
+<li><a href="#orgf9f3129">1. General</a>
+<ul>
+<li><a href="#orgc3b07e7">1.1. Source code</a></li>
+</ul>
+</li>
+<li><a href="#org916f78e">2. Project description</a>
+<ul>
+<li><a href="#org10fee9c">2.1. Justification for software rendering</a></li>
+<li><a href="#orgc26ca5b">2.2. Justification for Java</a></li>
+</ul>
+</li>
+<li><a href="#org145f067">3. API documentation</a></li>
+<li><a href="#org2e17447">4. Instructions to embed Sixth-3D in your project</a></li>
+<li><a href="#org3bce5f0">5. <span class="todo TODO">TODO</span> features to add</a>
+<ul>
+<li><a href="#org291c86d">5.1. Render only visible polygons</a></li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+
+<div id="outline-container-orgf9f3129" class="outline-2">
+<h2 id="orgf9f3129"><span class="section-number-2">1.</span> General</h2>
+<div class="outline-text-2" id="text-1">
+<ul class="org-ul">
+<li>This program is free software: released under Creative Commons Zero
+(CC0) license</li>
+
+<li>Program author:
+<ul class="org-ul">
+<li>Svjatoslav Agejenko</li>
+<li>Homepage: <a href="https://svjatoslav.eu">https://svjatoslav.eu</a></li>
+<li>Email: <a href="mailto://svjatoslav@svjatoslav.eu">mailto://svjatoslav@svjatoslav.eu</a></li>
+</ul></li>
+
+<li><a href="https://www.svjatoslav.eu/projects/">Other software projects hosted at svjatoslav.eu</a></li>
+</ul>
+</div>
+
+<div id="outline-container-orgc3b07e7" class="outline-3">
+<h3 id="orgc3b07e7"><span class="section-number-3">1.1.</span> Source code</h3>
+<div class="outline-text-3" id="text-1-1">
+<ul class="org-ul">
+<li><a href="https://www2.svjatoslav.eu/gitweb/?p=sixth-3d.git;a=snapshot;h=HEAD;sf=tgz">Download latest snapshot in TAR GZ format</a></li>
+
+<li><a href="https://www2.svjatoslav.eu/gitweb/?p=sixth-3d.git;a=summary">Browse Git repository online</a></li>
+
+<li><p>
+Clone Git repository using command:
+</p>
+<pre class="example">
+git clone https://www3.svjatoslav.eu/git/sixth-3d.git
+</pre></li>
+
+<li>See <a href="https://www3.svjatoslav.eu/projects/sixth-3d/apidocs/">JavaDoc</a>.</li>
+</ul>
+</div>
+</div>
+</div>
+
+<div id="outline-container-org916f78e" class="outline-2">
+<h2 id="org916f78e"><span class="section-number-2">2.</span> Project description</h2>
+<div class="outline-text-2" id="text-2">
+<ul class="org-ul">
+<li>See: <a href="https://www3.svjatoslav.eu/projects/sixth-3d-demos/">demos of current 3D engine capabilities</a></li>
+</ul>
+
+<p>
+<a href="#org10fee9c">In software</a>, <a href="#orgc26ca5b">pure Java</a> realtime 3D rendering engine. With the final
+goal of becoming a platform for buildng 3D user interfaces and
+interactive data visualization for <a href="https://www3.svjatoslav.eu/projects/sixth/">project Sixth</a>.
+</p>
+
+<p>
+Sixth 3D can be also used as standalone <a href="#org2e17447">3D engine in your project</a>.
+</p>
+</div>
+
+<div id="outline-container-org10fee9c" class="outline-3">
+<h3 id="org10fee9c"><span class="section-number-3">2.1.</span> Justification for software rendering</h3>
+<div class="outline-text-3" id="text-2-1">
+<p>
+3D rendering is done in software, 100% pure Java on CPU. At least for
+now. Modern CPU cores count keeps growing and therefore rendering by
+CPU is not as expensive as it used to be for the old single core
+systems.
+</p>
+
+<p>
+CPU rendering performance is already good enough to implement usable
+3D UI at sufficient detail level, resolution and frame rate.
+</p>
+
+<p>
+Also CPU rendering allows to freely test different rendering and
+optimization algorithms and retains complete control of every rendered
+pixel.
+</p>
+</div>
+</div>
+<div id="outline-container-orgc26ca5b" class="outline-3">
+<h3 id="orgc26ca5b"><span class="section-number-3">2.2.</span> Justification for Java</h3>
+<div class="outline-text-3" id="text-2-2">
+<ul class="org-ul">
+<li>It is easy to refactor and experiment with.</li>
+
+<li>Easy portability and installation. No need to deal with platform
+specific dependencies.</li>
+
+<li>It scales well to handle great complexity.
+<ul class="org-ul">
+<li>Allows to implement clever performance optimizations (instead of
+going for GPU offered brute-force rendering approach).</li>
+</ul></li>
+
+<li>No limitations imposed by:
+<ul class="org-ul">
+<li>requirement for decent GPU</li>
+<li>GPU missing features</li>
+<li>GPU missing/incomplete/buggy drivers</li>
+<li>OpenGL specification</li>
+</ul></li>
+
+<li>It is fast enough thanks to:
+<ul class="org-ul">
+<li>Java virtual machine just-in-time compiler.</li>
+<li>Growing CPU cores count.</li>
+</ul></li>
+
+<li>As a result it is easy to run on various hardware platforms and
+operating systems.</li>
+</ul>
+</div>
+</div>
+</div>
+
+<div id="outline-container-org145f067" class="outline-2">
+<h2 id="org145f067"><span class="section-number-2">3.</span> API documentation</h2>
+<div class="outline-text-2" id="text-3">
+<ul class="org-ul">
+<li>See <a href="https://www3.svjatoslav.eu/projects/sixth-3d/apidocs/">JavaDoc</a>.</li>
+</ul>
+
+<p>
+Note: due to a lack of time, there is still big room for improvement
+on documentation.
+</p>
+
+<p>
+So far best resource is to download and explore source code for:
+</p>
+<ul class="org-ul">
+<li>3D engine (<a href="https://www3.svjatoslav.eu/projects/sixth-3d/graphs/">generated code graphs</a> (generated using <a href="https://www3.svjatoslav.eu/projects/javainspect/">JavaInspect</a>))</li>
+<li>For API usage examples, see <a href="https://www3.svjatoslav.eu/projects/sixth-3d-demos/">demos</a></li>
+</ul>
+</div>
+</div>
+<div id="outline-container-org2e17447" class="outline-2">
+<h2 id="org2e17447"><span class="section-number-2">4.</span> Instructions to embed Sixth-3D in your project</h2>
+<div class="outline-text-2" id="text-4">
+<p>
+Maven <b>pom.xml</b> file snippet:
+</p>
+<div class="org-src-container">
+<pre class="src src-xml">&lt;<span style="color: #89b4fa;">dependencies</span>&gt;
     ...
-    &lt;<span style="color: #bc6ec5; font-weight: bold;">dependency</span>&gt;
-        &lt;<span style="color: #bc6ec5; font-weight: bold;">groupId</span>&gt;eu.svjatoslav&lt;/<span
-            style="color: #bc6ec5; font-weight: bold;">groupId</span>&gt;
-        &lt;<span style="color: #bc6ec5; font-weight: bold;">artifactId</span>&gt;sixth-3d&lt;/<span
-            style="color: #bc6ec5; font-weight: bold;">artifactId</span>&gt;
-        &lt;<span style="color: #bc6ec5; font-weight: bold;">version</span>&gt;1.0&lt;/<span
-            style="color: #bc6ec5; font-weight: bold;">version</span>&gt;
-    &lt;/<span style="color: #bc6ec5; font-weight: bold;">dependency</span>&gt;
+    &lt;<span style="color: #89b4fa;">dependency</span>&gt;
+        &lt;<span style="color: #89b4fa;">groupId</span>&gt;eu.svjatoslav&lt;/<span style="color: #89b4fa;">groupId</span>&gt;
+        &lt;<span style="color: #89b4fa;">artifactId</span>&gt;sixth-3d&lt;/<span style="color: #89b4fa;">artifactId</span>&gt;
+        &lt;<span style="color: #89b4fa;">version</span>&gt;1.2&lt;/<span style="color: #89b4fa;">version</span>&gt;
+    &lt;/<span style="color: #89b4fa;">dependency</span>&gt;
     ...
-&lt;/<span style="color: #bc6ec5; font-weight: bold;">dependencies</span>&gt;
+&lt;/<span style="color: #89b4fa;">dependencies</span>&gt;
 
-&lt;<span style="color: #bc6ec5; font-weight: bold;">repositories</span>&gt;
+&lt;<span style="color: #89b4fa;">repositories</span>&gt;
     ...
-    &lt;<span style="color: #bc6ec5; font-weight: bold;">repository</span>&gt;
-        &lt;<span style="color: #bc6ec5; font-weight: bold;">id</span>&gt;svjatoslav.eu&lt;/<span
-            style="color: #bc6ec5; font-weight: bold;">id</span>&gt;
-        &lt;<span style="color: #bc6ec5; font-weight: bold;">name</span>&gt;Svjatoslav repository&lt;/<span
-            style="color: #bc6ec5; font-weight: bold;">name</span>&gt;
-        &lt;<span style="color: #bc6ec5; font-weight: bold;">url</span>&gt;http://www2.svjatoslav.eu/maven/&lt;/<span
-            style="color: #bc6ec5; font-weight: bold;">url</span>&gt;
-    &lt;/<span style="color: #bc6ec5; font-weight: bold;">repository</span>&gt;
+    &lt;<span style="color: #89b4fa;">repository</span>&gt;
+        &lt;<span style="color: #89b4fa;">id</span>&gt;svjatoslav.eu&lt;/<span style="color: #89b4fa;">id</span>&gt;
+        &lt;<span style="color: #89b4fa;">name</span>&gt;Svjatoslav repository&lt;/<span style="color: #89b4fa;">name</span>&gt;
+        &lt;<span style="color: #89b4fa;">url</span>&gt;http://www3.svjatoslav.eu/maven/&lt;/<span style="color: #89b4fa;">url</span>&gt;
+    &lt;/<span style="color: #89b4fa;">repository</span>&gt;
     ...
-&lt;/<span style="color: #bc6ec5; font-weight: bold;">repositories</span>&gt;
+&lt;/<span style="color: #89b4fa;">repositories</span>&gt;
 </pre>
-            </div>
-
-            <p>
-                <a href="http://www2.svjatoslav.eu/projects/sixth/codegraphs/">Auto-generated graphs for parts of
-                    Sixth-3D code/architecture</a> using <a
-                    href="http://www2.svjatoslav.eu/gitbrowse/javainspect/doc/index.html">this tool</a>
-            </p>
-        </div>
-    </div>
+</div>
+
+<p>
+For API usage examples, see <a href="https://www3.svjatoslav.eu/projects/sixth-3d-demos/">demos</a>.
+</p>
+</div>
+</div>
+<div id="outline-container-org3bce5f0" class="outline-2">
+<h2 id="org3bce5f0"><span class="section-number-2">5.</span> <span class="todo TODO">TODO</span> features to add</h2>
+<div class="outline-text-2" id="text-5">
+<ul class="org-ul">
+<li>read this as example, and apply improvements/fixes where applicable:
+<a href="http://blog.rogach.org/2015/08/how-to-create-your-own-simple-3d-render.html">http://blog.rogach.org/2015/08/how-to-create-your-own-simple-3d-render.html</a></li>
+
+<li>Improve triangulation. Read: <a href="https://ianthehenry.com/posts/delaunay/">https://ianthehenry.com/posts/delaunay/</a></li>
+
+<li>Partial region/frame repaint: when only one small object changed on
+the scene, it would be faster to re-render that specific area.</li>
+
+<li>Once partial rendering works, in would be easy to add multi-core
+rendering support. So that each core renders it's own region of the
+screen.</li>
+
+<li>Antialiazing. Would improve text readability. If antialiazing is too
+expensive for every frame, it could be used only for last frame
+before animations become still and waiting for user input starts.</li>
+</ul>
+</div>
+<div id="outline-container-org291c86d" class="outline-3">
+<h3 id="org291c86d"><span class="section-number-3">5.1.</span> Render only visible polygons</h3>
+<div class="outline-text-3" id="text-5-1">
+<ul class="org-ul">
+<li>This would significantly reduce RAM &lt;-&gt; CPU traffic.</li>
+
+<li>General algorithm description:
+<ul class="org-ul">
+<li>For each horizontal scanline:
+<ul class="org-ul">
+<li>sort polygon edges from left to right</li>
+<li>while iterating and drawing pixels over screen X axis (left to
+right) track next appearing/disappearing polygons.
+<ul class="org-ul">
+<li>For each polygon edge update Z sorted active polygons list.</li>
+<li>Only draw pixel from the top-most polygon.
+<ul class="org-ul">
+<li>Only if polygon area is transparent/half-transparent add
+colors from the polygons below.</li>
+</ul></li>
+</ul></li>
+</ul></li>
+</ul></li>
+
+<li>As a bonus, this would allow to track which polygons are really
+visible in the final scene for each frame.
+
+<ul class="org-ul">
+<li>Such information allows further optimizations:
+
+<ul class="org-ul">
+<li>Dynamic geometry simplification:
+<ul class="org-ul">
+<li>Dynamically detect and replace invisible objects from the
+scene with simplified bounding box.</li>
+
+<li>Dynamically replace boudnig box with actual object once it
+becomes visible.</li>
+</ul></li>
+
+<li>Dynamically unload unused textures from RAM.</li>
+</ul></li>
+</ul></li>
+</ul>
+</div>
+</div>
+</div>
 </div>
 <div id="postamble" class="status">
-    <p class="author">Author: Svjatoslav Agejenko</p>
-    <p class="date">Created: 2016-08-03 Wed 23:15</p>
-    <p class="validation"><a href="http://validator.w3.org/check?uri=referer">Validate</a></p>
+<p class="author">Author: Svjatoslav Agejenko</p>
+<p class="date">Created: 2024-04-25 Thu 17:15</p>
+<p class="validation"><a href="https://validator.w3.org/check?uri=referer">Validate</a></p>
 </div>
 </body>
 </html>