--- /dev/null
-- [[http://www2.svjatoslav.eu/gitweb/?p=qbasicapps.git;a=snapshot;h=HEAD;sf=tgz][download latest snapshot]]
+ #+TITLE: QBasicApps - collection of applications mostly written in MS QBasic for DOS environment
+
+ -----
-- [[http://www.svjatoslav.eu/programs.jsp][other applications hosted at svjatoslav.eu]]
++- Clone GIT repository using commanad:
++ : git clone http://www2.svjatoslav.eu/git/qbasicapps.git
++
++- [[http://www2.svjatoslav.eu/gitweb/?p=qbasicapps.git;a=snapshot;h=HEAD;sf=tgz][Download latest snapshot in TAR GZ format]]
+
+ - These programs are free software; you can redistribute them and/or
+ modify them under the terms of version 3 of the [[https://www.gnu.org/licenses/lgpl.html][GNU Lesser General
+ Public License]] or later as published by the Free Software
+ Foundation.
+
+ - Programs author:
+ - Svjatoslav Agejenko
+ - Homepage: http://svjatoslav.eu
+ - Email: mailto://svjatoslav@svjatoslav.eu
+
++- [[http://www.svjatoslav.eu/projects/][Other software projects hosted at svjatoslav.eu]]
+
+
+ This collection contains lots of applications:
+ + Games.
+ + Graphics tests (2D/3D/4D).
+ + Algorithms tests.
+ + Utilities.
+
+ I wrote them long time ago mostly in QBasic, some in x86 assembly for
+ use under DOS operating system.
+
+
+ Few sample applications from the package:
+
+ * Checkers
+ Play checkers against the computer with any board size and any amount
+ of caps. Does thinking by recursively testing many possible scenarios
+ with any depth.
+
+ Since it is slow QBasic implementation, it isn't practical to play
+ with many caps or big thinking depth, for reasonable responce time.
+
+ See directory:
+ : games/checkers
+
+ [[file:games/checkers/screenshot.png]]
+
+ * Platform game
+ Jump around, collect coins and dont touch snails! Inspired by Super
+ Mario Bros.
+
+ See directory:
+ : games/platform
+
+ [[file:games/platform/screenshot.png]]
+
+ * 3D Synthezier
+ Parses scene definition language and creates 3D world based on
+ it. Result will be in a [[https://en.wikipedia.org/wiki/Wavefront_.obj_file][wavefront obj file]], witch can be then
+ visualized using external renderer.
+
+ See directory:
+ : graphics/3D/3D Synthezier
+
+ [[file:graphics/3D/3D Synthezier/doc/rectangular city, 1.jpeg]]
+
+ [[file:graphics/3D/3D Synthezier/doc/hexagonal city, 2.jpeg]]
+
+ [[file:graphics/3D/3D Synthezier/doc/index.html][Read more]]
+
+ * (document settings) :noexport:
+ ** use dark style for TWBS-HTML exporter
+ #+HTML_HEAD: <link href="https://bootswatch.com/4/darkly/bootstrap.min.css" rel="stylesheet">
+ #+HTML_HEAD: <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+ #+HTML_HEAD: <script src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/3.3.1/js/bootstrap.min.js"></script>"
+ #+HTML_HEAD: <style type="text/css">
+ #+HTML_HEAD: footer {background-color: #111 !important;}
+ #+HTML_HEAD: pre {background-color: #111; color: #ccc;}
+ #+HTML_HEAD: </style>