4D engine



Implementation of 4 dimensional (4D) engine. It's like 3D but with additional extra dimension. It's possible to define objects from 4D polygons. In 4D world minimum amount of points to define 4D shape is 5. Each point will be defined by 4 coordinates (X, Y, Z, Q). You can rotate object around any axis (4D world has 6 rotation axes!) Program allows you to move along any dimension.