' This program is created by Svjatoslav Agejenko ' in 1998 ' USE w a z s keys to move around ' and ENTER key to celect chess and put to other place DECLARE SUB look () DECLARE SUB motleb () DECLARE SUB mang () DECLARE SUB sisend () DECLARE SUB asend () DEFINT A-Z DIM SHARED nu(-100 TO 300) AS INTEGER DIM SHARED kaik AS INTEGER DIM SHARED looma AS INTEGER DIM SHARED hiir(1000) DIM SHARED ax1, ax2 SCREEN 2 CLS LINE (1, 1)-(10, 1) LINE (1, 1)-(1, 5) LINE (10, 1)-(6, 2) LINE (6, 2)-(10, 4) LINE (10, 4)-(8, 5) LINE (8, 5)-(4, 3) LINE (4, 3)-(1, 5) PAINT (2, 2), 1 GET (1, 1)-(10, 5), hiir CLS FOR a = 0 TO 10 LINE ((a * 40) + 20, 10)-((a * 40) + 20, 189), 1 NEXT a FOR a = 0 TO 20 LINE (20, (a * 18) + 9)-(420, (a * 18) + 9), 1 NEXT a FOR a = 1 TO 200 nu(a) = 4 NEXT a FOR a = 2 TO 10 STEP 2 FOR b = 1 TO 10 STEP 2 PAINT ((b * 40) + 5, (a * 18) + 5) NEXT b NEXT a FOR a = 1 TO 10 STEP 2 FOR b = 2 TO 10 STEP 2 PAINT ((b * 40) + 5, (a * 18) + 5) NEXT b NEXT a FOR a = 2 TO 4 STEP 2 FOR b = 1 TO 10 STEP 2 nu(((a - 1) * 20) + b) = 1 NEXT b NEXT a FOR a = 1 TO 4 STEP 2 FOR b = 2 TO 10 STEP 2 nu(((a - 1) * 20) + b) = 1 NEXT b NEXT a FOR a = 8 TO 10 STEP 2 FOR b = 1 TO 10 STEP 2 nu(((a - 1) * 20) + b) = 0 NEXT b NEXT a FOR a = 7 TO 10 STEP 2 FOR b = 2 TO 10 STEP 2 nu(((a - 1) * 20) + b) = 0 NEXT b NEXT a FOR b = 2 TO 10 STEP 2 nu(80 + b) = 3 NEXT b FOR b = 1 TO 10 STEP 2 nu(100 + b) = 3 NEXT b asend kaik = 1 mang SUB asend FOR b = 1 TO 10 FOR a = 1 TO 10 v = nu(((b - 1) * 20) + a) SELECT CASE v CASE 1 CIRCLE (a * 40, b * 18), 17, 1 PAINT (a * 40, b * 18), 1 CIRCLE (a * 40, b * 18), 17, 0 CIRCLE (a * 40, b * 18), 16, 0 LINE ((a * 40) - 16, b * 18)-((a * 40) + 16, b * 18), 0 CASE 0 CIRCLE (a * 40, b * 18), 17, 0 PAINT (a * 40, b * 18), 0 CIRCLE (a * 40, b * 18), 17, 1 CIRCLE (a * 40, b * 18), 15, 1 CIRCLE (a * 40, b * 18), 3, 1 CIRCLE (a * 40, b * 18), 7, 1 LINE ((a * 40) - 16, b * 18)-((a * 40) + 16, b * 18), 0 CASE 3 PAINT (a * 40, b * 18), 1 END SELECT NEXT a NEXT b END SUB SUB look looma = 0 FOR a = 1 TO 200 IF nu(a) = 0 AND nu(a - 21) = 1 AND nu(a - 42) = 3 THEN looma = 1 IF nu(a) = 0 AND nu(a - 19) = 1 AND nu(a - 38) = 3 THEN looma = 1 IF nu(a) = 0 AND nu(a + 21) = 1 AND nu(a + 42) = 3 THEN looma = 1 IF nu(a) = 0 AND nu(a + 19) = 1 AND nu(a + 38) = 3 THEN looma = 1 NEXT a END SUB SUB mang 4 sisend motleb look IF looma = 1 THEN SOUND 1234, 2 GOTO 4 END SUB SUB motleb 3 REM T O P E L T L O O K FOR a = 1 TO 200 IF nu(a) = 1 AND nu(a + 21) = 0 AND nu(a + 42) = 3 AND nu(a + 61) = 0 AND nu(a + 80) = 3 THEN nu(a) = 3: nu(a + 21) = 3: nu(a + 42) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a + 21) = 0 AND nu(a + 42) = 3 AND nu(a + 23) = 0 AND nu(a + 4) = 3 THEN nu(a) = 3: nu(a + 21) = 3: nu(a + 42) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a + 19) = 0 AND nu(a + 38) = 3 AND nu(a + 59) = 0 AND nu(a + 80) = 3 THEN nu(a) = 3: nu(a + 19) = 3: nu(a + 38) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a + 19) = 0 AND nu(a + 38) = 3 AND nu(a + 17) = 0 AND nu(a - 4) = 3 THEN nu(a) = 3: nu(a + 19) = 3: nu(a + 38) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a + 21) = 0 AND nu(a + 42) = 3 AND nu(a + 63) = 0 AND nu(a + 84) = 3 THEN nu(a) = 3: nu(a + 21) = 3: nu(a + 42) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a + 19) = 0 AND nu(a + 38) = 3 AND nu(a + 57) = 0 AND nu(a + 76) = 3 THEN nu(a) = 3: nu(a + 19) = 3: nu(a + 38) = 1: aiki = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a - 21) = 0 AND nu(a - 42) = 3 AND nu(a - 61) = 0 AND nu(a - 80) = 3 THEN nu(a) = 3: nu(a - 21) = 3: nu(a - 42) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a - 21) = 0 AND nu(a - 42) = 3 AND nu(a - 23) = 0 AND nu(a - 4) = 3 THEN nu(a) = 3: nu(a - 21) = 3: nu(a - 42) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a - 19) = 0 AND nu(a - 38) = 3 AND nu(a - 59) = 0 AND nu(a - 80) = 3 THEN nu(a) = 3: nu(a - 19) = 3: nu(a - 38) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a - 19) = 0 AND nu(a - 38) = 3 AND nu(a - 17) = 0 AND nu(a + 4) = 3 THEN nu(a) = 3: nu(a - 19) = 3: nu(a - 38) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a - 21) = 0 AND nu(a - 42) = 3 AND nu(a - 63) = 0 AND nu(a - 84) = 3 THEN nu(a) = 3: nu(a - 21) = 3: nu(a - 42) = 1: kaik = 1: asend: GOTO 3 IF nu(a) = 1 AND nu(a - 19) = 0 AND nu(a - 38) = 3 AND nu(a - 57) = 0 AND nu(a - 76) = 3 THEN nu(a) = 3: nu(a - 19) = 3: nu(a - 38) = 1: aiki = 1: asend: GOTO 3 NEXT a REM L I H T S A L T L O O K FOR a = 1 TO 200 IF nu(a) = 1 AND nu(a + 21) = 0 AND nu(a + 42) = 3 THEN nu(a) = 3: nu(a + 21) = 3: nu(a + 42) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 0 AND nu(a + 38) = 3 THEN nu(a) = 3: nu(a + 19) = 3: nu(a + 38) = 1: GOTO 2 IF nu(a) = 1 AND nu(a - 21) = 0 AND nu(a - 42) = 3 THEN nu(a) = 3: nu(a - 21) = 3: nu(a - 42) = 1: GOTO 2 IF nu(a) = 1 AND nu(a - 19) = 0 AND nu(a - 38) = 3 THEN nu(a) = 3: nu(a - 19) = 3: nu(a - 38) = 1: GOTO 2 NEXT a REM K A I T S E B FOR a = 1 TO 200 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 21) = 3 AND nu(a + 40) = 1 AND nu(a + 38) = 3 AND nu(a + 61) = 0 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 21) = 0 AND nu(a + 40) = 1 AND nu(a + 38) = 3 AND nu(a + 61) = 0 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 21) = 3 AND nu(a + 40) = 1 AND nu(a + 38) = 1 AND nu(a + 61) = 0 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 21) = 0 AND nu(a + 40) = 1 AND nu(a + 38) = 1 AND nu(a + 61) = 0 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a - 2) = 1 AND nu(a + 19) = 3 AND nu(a) = 3 AND nu(a + 40) = 1 AND nu(a + 38) = 3 AND nu(a + 61) = 0 THEN nu(a - 2) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a - 2) = 1 AND nu(a + 19) = 3 AND nu(a) = 1 AND nu(a + 40) = 1 AND nu(a + 38) = 3 AND nu(a + 61) = 0 THEN nu(a - 2) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a - 2) = 1 AND nu(a + 19) = 3 AND nu(a) = 3 AND nu(a + 40) = 1 AND nu(a + 38) = 1 AND nu(a + 61) = 0 THEN nu(a - 2) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a - 2) = 1 AND nu(a + 19) = 3 AND nu(a) = 1 AND nu(a + 40) = 1 AND nu(a + 38) = 1 AND nu(a + 61) = 0 THEN nu(a - 2) = 3: nu(a + 19) = 1: GOTO 2 NEXT a REM L A H E B N U R K A FOR a = 1 TO 200 IF nu(a) = 1 AND nu(a + 2) = 4 AND nu(a + 21) = 3 THEN nu(a) = 3: nu(a + 21) = 1: GOTO 2 IF nu(a) = 1 AND nu(a - 2) = 4 AND nu(a + 19) = 3 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 NEXT a REM O H U T U K A I K FOR a = 1 TO 200 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 38) = 3 AND nu(a + 40) = 3 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 21) = 3 AND nu(a + 42) = 3 AND nu(a + 40) = 3 THEN nu(a) = 3: nu(a + 21) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 38) = 1 AND nu(a + 40) = 3 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 21) = 3 AND nu(a + 42) = 1 AND nu(a + 40) = 3 THEN nu(a) = 3: nu(a + 21) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 38) = 3 AND nu(a + 40) = 1 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 21) = 3 AND nu(a + 42) = 3 AND nu(a + 40) = 1 THEN nu(a) = 3: nu(a + 21) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 AND nu(a + 38) = 1 AND nu(a + 40) = 1 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 21) = 3 AND nu(a + 42) = 1 AND nu(a + 40) = 1 THEN nu(a) = 3: nu(a + 21) = 1: GOTO 2 NEXT a REM M O T T E T U K A I K FOR a = 1 TO 200 IF nu(a) = 1 AND nu(a + 21) = 3 THEN nu(a) = 3: nu(a + 21) = 1: GOTO 2 IF nu(a) = 1 AND nu(a + 19) = 3 THEN nu(a) = 3: nu(a + 19) = 1: GOTO 2 NEXT a LOCATE 4, 5 PRINT " S I N U V O I T" END GOTO 3 2 asend 9 END SUB SUB sisend DIM asdf(1000) p = 1 5 a = ax1 b = ax2 7 IF p = 1 THEN LOCATE 1, 70: PRINT "Kust !" IF p = 2 THEN LOCATE 1, 70: PRINT "kuhu !" LOCATE 2, 60 qw = (((b \ 18) - 1) * 20) + (a \ 40) PRINT qw GET (a, b)-(a + 10, b + 10), asdf PUT (a, b), hiir, PSET a$ = INPUT$(1) PUT (a, b), asdf, PSET IF p = 2 AND a$ = CHR$(13) THEN a2 = qw: ax1 = a: ax2 = b: GOTO 8 IF p = 1 AND a$ = CHR$(13) THEN a1 = qw: p = 2 IF a$ = "q" THEN END IF a$ = "s" THEN a = a + 40 IF a$ = "a" THEN a = a - 40 IF a$ = "w" THEN b = b - 18 IF a$ = "z" THEN b = b + 18 IF a < 1 THEN a = 1 IF b < 1 THEN b = 1 GOTO 7 8 kaik = 1 LOCATE 3, 60 PRINT a1; "-"; a2 10 REM K O N T R O L L IF a1 = a2 + 19 AND nu(a1) = 0 AND nu(a2) = 3 THEN BEEP: SWAP nu(a1), nu(a2) IF a1 = a2 + 21 AND nu(a1) = 0 AND nu(a2) = 3 THEN BEEP: SWAP nu(a1), nu(a2) zxcv = 0 IF a1 = a2 + 42 AND nu(a1) = 0 AND nu(a2) = 3 AND nu(a2 + 21) = 1 THEN BEEP: SWAP nu(a1), nu(a2): nu(a2 + 21) = 3: zxcv = 1 IF a1 = a2 + 38 AND nu(a1) = 0 AND nu(a2) = 3 AND nu(a2 + 19) = 1 THEN BEEP: SWAP nu(a1), nu(a2): nu(a2 + 19) = 3: zxcv = 1 IF a1 = a2 - 42 AND nu(a1) = 0 AND nu(a2) = 3 AND nu(a2 - 21) = 1 THEN BEEP: SWAP nu(a1), nu(a2): nu(a2 - 21) = 3: zxcv = 1 IF a1 = a2 - 38 AND nu(a1) = 0 AND nu(a2) = 3 AND nu(a2 - 19) = 1 THEN BEEP: SWAP nu(a1), nu(a2): nu(a2 - 19) = 3: zxcv = 1 asend IF zxcv = 1 THEN look: IF looma = 1 THEN SOUND 1234, 1: p = 2: a1 = a2: GOTO 5 6 END SUB