/*
- * Imagesqueeze - Image codec optimized for photos.
- * Copyright (C) 2012, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of version 2 of the GNU General Public License
- * as published by the Free Software Foundation.
+ * Image codec. Author: Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
+ * This project is released under Creative Commons Zero (CC0) license.
*/
-
package eu.svjatoslav.imagesqueeze.codec;
-public class Channel {
+class Channel {
- byte[] rangeMap;
- byte[] map;
+ final byte[] rangeMap;
+ final byte[] map;
- byte[] decodedRangeMap;
- byte[] decodedMap;
+ final byte[] decodedRangeMap;
+ final byte[] decodedMap;
- int bitCount;
+ int bitCount;
- public Channel(final int width, final int height) {
- rangeMap = new byte[width * height];
+ public Channel(final int width, final int height) {
+ rangeMap = new byte[width * height];
- map = new byte[width * height];
+ map = new byte[width * height];
- decodedRangeMap = new byte[width * height];
- decodedRangeMap[0] = (byte) 255;
+ decodedRangeMap = new byte[width * height];
+ decodedRangeMap[0] = (byte) 255;
- decodedMap = new byte[width * height];
- };
+ decodedMap = new byte[width * height];
+ }
- public void printStatistics() {
- final float bitsPerPixel = (float) bitCount / (float) rangeMap.length;
- System.out.println((bitCount / 8) + " bytes. " + bitsPerPixel
- + " bits per pixel.");
- }
+ public void printStatistics() {
+ final float bitsPerPixel = (float) bitCount / (float) rangeMap.length;
+ System.out.println((bitCount / 8) + " bytes. " + bitsPerPixel
+ + " bits per pixel.");
+ }
- public void reset() {
+ public void reset() {
- for (int i = 0; i < decodedMap.length; i++) {
- decodedMap[i] = 0;
- }
+ for (int i = 0; i < decodedMap.length; i++) {
+ decodedMap[i] = 0;
+ }
- for (int i = 0; i < decodedRangeMap.length; i++) {
- decodedRangeMap[i] = 0;
- }
- decodedRangeMap[0] = (byte) 255;
+ for (int i = 0; i < decodedRangeMap.length; i++) {
+ decodedRangeMap[i] = 0;
+ }
+ decodedRangeMap[0] = (byte) 255;
- for (int i = 0; i < map.length; i++) {
- map[i] = 0;
- }
+ for (int i = 0; i < map.length; i++) {
+ map[i] = 0;
+ }
- for (int i = 0; i < rangeMap.length; i++) {
- rangeMap[i] = 0;
- }
+ for (int i = 0; i < rangeMap.length; i++) {
+ rangeMap[i] = 0;
+ }
- bitCount = 0;
- }
+ bitCount = 0;
+ }
}