summary |
shortlog | log |
commit |
commitdiff |
tree
first ⋅ prev ⋅ next
Svjatoslav Agejenko [Sun, 27 Sep 2026 19:05:28 +0000 (22:05 +0300)]
feat: add OBJ loader city demo with two bundled 3D Synthezier cities
Add ObjLoaderDemo, showcasing the engine's Wavefront OBJ loader:
two city models generated by the "3D Synthezier" QBasic program
are bundled as classpath resources with their shared MTL library —
city1 (a block of high-rises, 27k faces, lit only by one hero
light south-east above the rooftops) and city2 (a district of
cylindrical towers, 211k faces, sun plus a hero light high east).
On startup a chooser dialog, or --city=1|2, picks the city.
The scene is self-framing: the model's bounding box is recentered
on the world origin and the camera and sun are placed relative to
its bounding radius, so either city is framed and lit identically
with no per-model magic numbers. The upright/scale transform (180°
around X for the +Y-up export, 60x uniform scale) is baked into
the vertices at load, keeping local space identical to world space
so engine lighting and GI see the real light positions. main()
enables lightmapping and progressive GI; the deterministic
buildScene overload stays GI-free for golden images. Each hero
light gets a scaled marker glow so its position — and thus the
shadow directions — is visible in the scene.
Register the demo in the launcher and in DemoGoldens with a raised
channel tolerance (40) for the dark high-frequency city render,
and regenerate the house goldens against the updated engine. Bump
the aukio-3d dependency to 1.1.0-SNAPSHOT.
Svjatoslav Agejenko [Sat, 26 Sep 2026 07:09:57 +0000 (10:09 +0300)]
fix(docs): correct aukio-3d version in install snippet
The install snippet told readers to depend on aukio-3d 1.4, which
was never released; the current version is 1.0.0. The Update web
site script now cds to its own directory first, so it can be invoked
from anywhere (e.g. a file manager) and still find the project root.
Svjatoslav Agejenko [Sun, 20 Sep 2026 14:28:44 +0000 (17:28 +0300)]
feat: demo and benchmark suite for the aukio-3d engine
Interactive demos — stereoscopic 3D, house with global illumination,
text editors, galaxy, Game of Life, shape gallery and more — runnable
individually or from the Swing launcher, plus benchmarks for fill
rate, transform throughput and shading paths. Every demo exposes a
static buildScene() so the deterministic golden-image harness can
render all scenes headlessly and compare against versioned JPEG XL
references (mvn verify).