From: Svjatoslav Agejenko Date: Wed, 19 Jul 2017 18:53:16 +0000 (+0300) Subject: Added hyperspace to object mapping idea. X-Git-Url: http://www2.svjatoslav.eu/gitweb/?a=commitdiff_plain;h=32e305d7f189ddd3a6e62a2abf29065187cc75b2;p=sixth-data.git Added hyperspace to object mapping idea. --- diff --git a/doc/index.html b/doc/index.html index 0fc38fe..d0f979d 100644 --- a/doc/index.html +++ b/doc/index.html @@ -2,7 +2,7 @@ Sixth - system for data storage, computation, exploration and interaction - + @@ -256,10 +256,11 @@ memory. + -
-

1.1 Inspiration

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+

2 Inspiration

+
  • Relational databases:
      @@ -283,22 +284,51 @@ memory.
  • +
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  • Brain (appears to have more than 3D dimensional design. Food for +
    +

    2.1 Brain

    +
    +
      +
    • Appears to have more than 3D dimensional design. Food for thought…) +
    • + +
    • From there come following ideas:
        -
      • From there comes following idea: Maybe every problem can be -translated to geometry (use any shapes and as many dimensions as -you need). Solution(s) to such problems would then appear as -relatively simple search/comparison/lookup results. As a bonus, -such geometrical *data storage* AND *computation* can be -naturally made in *parallel* and *distributed*. That's what -neurons in the brain appear to be doing ! :) . Learning means -building/updating the model (the hard part). Question answering -is making (relatively simple) lookups (geometrical queries) -against the model. +
      • Maybe every problem can be translated to geometry (use any shapes +and as many dimensions as you need). Solution(s) to such problems +would then appear as relatively simple search/comparison/lookup +results. As a bonus, such geometrical *data storage* AND +*computation* can be naturally made in *parallel* and +*distributed*. That's what neurons in the brain appear to be doing +! :) . Learning means building/updating the model (the hard +part). Question answering is making (relatively simple) lookups +(geometrical queries) against the model. +
      • + +
      • Mapping of hyperspace to traditional object-oriented programming +model: +
          +
        • Object is a point in space (universe). Each object member +variable translates to its own dimension. That is: if class +declares 4 variables for an object, then corresponding object +can be stored as a single point inside 4 dimensional +space. Variable values translate to point coordinates in +space. That is: Integer, floating point number and even boolean +and string can be translated to linear value that can be used as +a coordinate along particular dimension. +
        • + +
        • Each class declares its own space (universe). All class +instances (objects) are points inside that particular +universe. References between objects of different types are +hyperlinks (portals) between different universes.
      • @@ -309,13 +339,16 @@ against the model.
    -
    -

    2 Current status

    -
    +
    +

    3 Current status

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    • More or less defined Vision / goal.
    • +
    • Collected some ideas. +
    • +
    • Implemented very simple persistent key-value map.
      • Long term goal is to use it as a backing storage engine and @@ -327,12 +360,16 @@ implement more advanced features on top of this.
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    3 TODO

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    +

    4 See also

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    +

    +Interesting or competing projects with good ideas: +

    +
    diff --git a/doc/index.org b/doc/index.org index f4919bb..081e95b 100644 --- a/doc/index.org +++ b/doc/index.org @@ -46,7 +46,7 @@ data storage engine for the [[http://www2.svjatoslav.eu/gitbrowse/sixth/doc/inde the system decide at runtime which data to keep in what kind of memory. -** Inspiration +* Inspiration + Relational databases: + Transactional. + Indexable / Quickly searchable. @@ -58,32 +58,60 @@ data storage engine for the [[http://www2.svjatoslav.eu/gitbrowse/sixth/doc/inde + (Git as a database: https://www.kenneth-truyers.net/2016/10/13/git-nosql-database/ ) -+ Brain (appears to have more than 3D dimensional design. Food for +** Brain + :PROPERTIES: + :ID: d2375acc-af14-4f18-8ad0-7949501178c5 + :END: ++ Appears to have more than 3D dimensional design. Food for thought...) + https://singularityhub.com/2017/06/21/is-there-a-multidimensional-mathematical-world-hidden-in-the-brains-computation/ - + From there comes following idea: Maybe every problem can be - translated to geometry (use any shapes and as many dimensions as - you need). Solution(s) to such problems would then appear as - relatively simple search/comparison/lookup results. As a bonus, - such geometrical *data storage* AND *computation* can be - naturally made in *parallel* and *distributed*. That's what - neurons in the brain appear to be doing ! :) . Learning means - building/updating the model (the hard part). Question answering - is making (relatively simple) lookups (geometrical queries) - against the model. + ++ From there come following ideas: + + Maybe every problem can be translated to geometry (use any shapes + and as many dimensions as you need). Solution(s) to such problems + would then appear as relatively simple search/comparison/lookup + results. As a bonus, such geometrical *data storage* AND + *computation* can be naturally made in *parallel* and + *distributed*. That's what neurons in the brain appear to be doing + ! :) . Learning means building/updating the model (the hard + part). Question answering is making (relatively simple) lookups + (geometrical queries) against the model. + + + Mapping of hyperspace to traditional object-oriented programming + model: + + Object is a point in space (universe). Each object member + variable translates to its own dimension. That is: if class + declares 4 variables for an object, then corresponding object + can be stored as a single point inside 4 dimensional + space. Variable values translate to point coordinates in + space. That is: Integer, floating point number and even boolean + and string can be translated to linear value that can be used as + a coordinate along particular dimension. + + + Each class declares its own space (universe). All class + instances (objects) are points inside that particular + universe. References between objects of different types are + hyperlinks (portals) between different universes. * Current status - More or less defined [[id:f6764282-a6f6-44e6-8716-b428074dd093][Vision / goal]]. +- Collected some [[id:d2375acc-af14-4f18-8ad0-7949501178c5][ideas]]. + - Implemented very simple persistent key-value map. - Long term goal is to use it as a backing storage engine and implement more advanced features on top of this. -* TODO -+ check out GRAKN.AI: database in the form of a knowledge graph that - uses machine reasoning to simplify data processing challenges for AI +* See also +Interesting or competing projects with good ideas: + ++ GRAKN.AI: database in the form of a knowledge graph that uses + machine reasoning to simplify data processing challenges for AI applications. + https://grakn.ai/ -+ check out Magma ++ Gemstone/S based on Smalltalk. + + http://esug.org/data/ESUG2015/3%20wednesday/1100-1130%20SQL%20Queries%20on%20Smalltalk%20Objects/SQL%20Queries%20in%20Smalltalk%20(James%20Foster).pdf + ++ Magma distributed database in Smalltalk. + http://wiki.squeak.org/squeak/2665