From: Svjatoslav Agejenko Date: Fri, 2 Oct 2026 19:11:34 +0000 (+0300) Subject: chore(start.sh): set FO4 lodRadius to 64 and update SpaceMouse javadoc X-Git-Url: http://www2.svjatoslav.eu/gitweb/?a=commitdiff_plain;ds=inline;p=aukio.git chore(start.sh): set FO4 lodRadius to 64 and update SpaceMouse javadoc start.sh now passes -Daukio.fo4.lodRadius=64 so the Fallout 4 environment renders detail out to radius 64 by default. Also align the camera javadoc with the SpaceMouse rename: the user's fly controls are head tracking and SpaceMouse, not SpaceNavigator. --- diff --git a/src/main/java/eu/svjatoslav/aukio/env/EnvironmentContext.java b/src/main/java/eu/svjatoslav/aukio/env/EnvironmentContext.java index b847353..09f556a 100644 --- a/src/main/java/eu/svjatoslav/aukio/env/EnvironmentContext.java +++ b/src/main/java/eu/svjatoslav/aukio/env/EnvironmentContext.java @@ -34,7 +34,7 @@ public final class EnvironmentContext { /** * The workspace camera. An environment typically moves it to its * spawn point in open(); afterwards the user owns it (fly controls, - * head tracking, SpaceNavigator). + * head tracking, SpaceMouse). */ public Camera getCamera() { return viewPanel.getCamera(); diff --git a/start.sh b/start.sh index 4750596..07ad966 100755 --- a/start.sh +++ b/start.sh @@ -35,6 +35,7 @@ exec java -Xmx20g --enable-native-access=ALL-UNNAMED \ -XX:+HeapDumpOnOutOfMemoryError \ -XX:HeapDumpPath="$HOME/.cache/aukio/heapdumps" \ -Daukio.cull.subpixel=0.4 \ + -Daukio.fo4.lodRadius=64 \ ${AUKIO_FO4_PATH:+-Daukio.fo4.path=$AUKIO_FO4_PATH} \ ${JAVA_OPTS:-} \ -cp "target/classes:$(cat target/cp.txt)" \