JPEG XL codec noise (q98 decode differs ≤ ~0.4% of pixels at tolerance
16) with >2x margin while real regressions fail. SDF-text scenes
(text-editors, text-editors-city) use 32: one-pixel glyph edges ring
-under lossy compression. Scenes render at 640x480.
+under lossy compression. Scenes render at 1920x1080 (full HD).
** The buildScene contract (hard rule for new/changed demos)
*/
public class DemoGoldens {
- private static final int WIDTH = 640;
- private static final int HEIGHT = 480;
+ private static final int WIDTH = 1920;
+ private static final int HEIGHT = 1080;
/** Per-channel tolerance — covers JPEG XL q98 codec noise, see class doc. */
private static final int CHANNEL_TOLERANCE = 16;