start.sh now passes -Daukio.fo4.lodRadius=64 so the Fallout 4
environment renders detail out to radius 64 by default.
Also align the camera javadoc with the SpaceMouse rename: the user's
fly controls are head tracking and SpaceMouse, not SpaceNavigator.
/**
* The workspace camera. An environment typically moves it to its
* spawn point in open(); afterwards the user owns it (fly controls,
/**
* The workspace camera. An environment typically moves it to its
* spawn point in open(); afterwards the user owns it (fly controls,
- * head tracking, SpaceNavigator).
+ * head tracking, SpaceMouse).
*/
public Camera getCamera() {
return viewPanel.getCamera();
*/
public Camera getCamera() {
return viewPanel.getCamera();
-XX:+HeapDumpOnOutOfMemoryError \
-XX:HeapDumpPath="$HOME/.cache/aukio/heapdumps" \
-Daukio.cull.subpixel=0.4 \
-XX:+HeapDumpOnOutOfMemoryError \
-XX:HeapDumpPath="$HOME/.cache/aukio/heapdumps" \
-Daukio.cull.subpixel=0.4 \
+ -Daukio.fo4.lodRadius=64 \
${AUKIO_FO4_PATH:+-Daukio.fo4.path=$AUKIO_FO4_PATH} \
${JAVA_OPTS:-} \
-cp "target/classes:$(cat target/cp.txt)" \
${AUKIO_FO4_PATH:+-Daukio.fo4.path=$AUKIO_FO4_PATH} \
${JAVA_OPTS:-} \
-cp "target/classes:$(cat target/cp.txt)" \