chore(start.sh): set FO4 lodRadius to 64 and update SpaceMouse javadoc master
authorSvjatoslav Agejenko <svjatoslav@svjatoslav.eu>
Fri, 2 Oct 2026 19:11:34 +0000 (22:11 +0300)
committerSvjatoslav Agejenko <svjatoslav@svjatoslav.eu>
Fri, 2 Oct 2026 19:11:34 +0000 (22:11 +0300)
start.sh now passes -Daukio.fo4.lodRadius=64 so the Fallout 4
environment renders detail out to radius 64 by default.

Also align the camera javadoc with the SpaceMouse rename: the user's
fly controls are head tracking and SpaceMouse, not SpaceNavigator.

src/main/java/eu/svjatoslav/aukio/env/EnvironmentContext.java
start.sh

index b847353..09f556a 100644 (file)
@@ -34,7 +34,7 @@ public final class EnvironmentContext {
     /**
      * The workspace camera. An environment typically moves it to its
      * spawn point in open(); afterwards the user owns it (fly controls,
-     * head tracking, SpaceNavigator).
+     * head tracking, SpaceMouse).
      */
     public Camera getCamera() {
         return viewPanel.getCamera();
index 4750596..07ad966 100755 (executable)
--- a/start.sh
+++ b/start.sh
@@ -35,6 +35,7 @@ exec java -Xmx20g --enable-native-access=ALL-UNNAMED \
   -XX:+HeapDumpOnOutOfMemoryError \
   -XX:HeapDumpPath="$HOME/.cache/aukio/heapdumps" \
   -Daukio.cull.subpixel=0.4 \
+  -Daukio.fo4.lodRadius=64 \
   ${AUKIO_FO4_PATH:+-Daukio.fo4.path=$AUKIO_FO4_PATH} \
   ${JAVA_OPTS:-} \
   -cp "target/classes:$(cat target/cp.txt)" \