X-Git-Url: http://www2.svjatoslav.eu/gitweb/?a=blobdiff_plain;f=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Frenderer%2Fraster%2Fshapes%2Fcomposite%2Ftextcanvas%2FCanvasCharacter.java;h=b754faf1c10ea33c9841fb7aef2707a13ebd2b29;hb=a3ff3683bd0a025061667b26b6fcf56fe20f0afc;hp=863b36239ff99f6dd389f0157b21c734a1c34dec;hpb=6213716671ccab6b7256de41838e1f5401ce173c;p=sixth-3d.git diff --git a/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/textcanvas/CanvasCharacter.java b/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/textcanvas/CanvasCharacter.java index 863b362..b754faf 100644 --- a/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/textcanvas/CanvasCharacter.java +++ b/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/textcanvas/CanvasCharacter.java @@ -1,12 +1,7 @@ /* - * Sixth - System for data storage, computation, exploration and interaction. - * Copyright ©2012-2016, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of version 3 of the GNU Lesser General Public License - * or later as published by the Free Software Foundation. + * Sixth 3D engine. Author: Svjatoslav Agejenko. + * This project is released under Creative Commons Zero (CC0) license. */ - package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.textcanvas; import eu.svjatoslav.sixth.e3d.geometry.Point2D; @@ -19,7 +14,6 @@ import java.awt.*; public class CanvasCharacter extends AbstractCoordinateShape { - public static final double SIZE_MULTIPLIER = 0.005; private static final int MAX_FONT_SIZE = 500; private static final Font[] fonts = new Font[MAX_FONT_SIZE]; private String value; @@ -131,9 +125,10 @@ public class CanvasCharacter extends AbstractCoordinateShape { renderingContext.graphics.setFont(getFont(size)); renderingContext.graphics.setColor(foregroundAwtColor); - renderingContext.graphics.drawString(value, (int) onScreenLocation.x - - (int) (size / 3.2), (int) onScreenLocation.y - + (int) (size / 2.5)); + renderingContext.graphics.drawString( + value, + (int) onScreenLocation.x - (int) (size / 3.2), + (int) onScreenLocation.y + (int) (size / 2.5)); }