X-Git-Url: http://www2.svjatoslav.eu/gitweb/?a=blobdiff_plain;f=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Frenderer%2Fraster%2Fshapes%2Fcomposite%2FForwardOrientedTextBlock.java;h=30e92bc3f3800f86e12cd4e8835ac3841cdd0756;hb=cb6addfdf93ef3cf64038c4de41ebbd30fe6afcd;hp=800c6bd54a99c21457d19005e1e9fb4830bfdc29;hpb=2ba2ce636354885e669e9e3fbb97226025e5af45;p=sixth-3d.git diff --git a/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/ForwardOrientedTextBlock.java b/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/ForwardOrientedTextBlock.java index 800c6bd..30e92bc 100644 --- a/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/ForwardOrientedTextBlock.java +++ b/src/main/java/eu/svjatoslav/sixth/e3d/renderer/raster/shapes/composite/ForwardOrientedTextBlock.java @@ -1,12 +1,7 @@ /* - * Sixth 3D engine. Copyright ©2012-2020, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of version 3 of the GNU Lesser General Public License - * or later as published by the Free Software Foundation. - * + * Sixth 3D engine. Author: Svjatoslav Agejenko. + * This project is released under Creative Commons Zero (CC0) license. */ - package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite; import eu.svjatoslav.sixth.e3d.geometry.Point3D; @@ -28,7 +23,7 @@ public class ForwardOrientedTextBlock extends ForwardOrientedTexture { final eu.svjatoslav.sixth.e3d.renderer.raster.Color textColor) { final Texture texture = new Texture(text.length() - * TextCanvas.FONT_CHAR_WIDTH_PIXELS, TextCanvas.FONT_CHAR_HEIGHT_PIXELS, + * TextCanvas.FONT_CHAR_WIDTH_TEXTURE_PIXELS, TextCanvas.FONT_CHAR_HEIGHT_TEXTURE_PIXELS, maxUpscaleFactor); // texture.graphics.setColor(Color.BLUE); @@ -40,8 +35,8 @@ public class ForwardOrientedTextBlock extends ForwardOrientedTexture { for (int c = 0; c < text.length(); c++) texture.graphics.drawChars(new char[]{text.charAt(c),}, 0, 1, - (c * TextCanvas.FONT_CHAR_WIDTH_PIXELS) - 0, - (0 * TextCanvas.FONT_CHAR_HEIGHT_PIXELS) + 11); + (c * TextCanvas.FONT_CHAR_WIDTH_TEXTURE_PIXELS), + (int) (TextCanvas.FONT_CHAR_HEIGHT_TEXTURE_PIXELS / 1.45)); return texture; }