X-Git-Url: http://www2.svjatoslav.eu/gitweb/?a=blobdiff_plain;f=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Fgui%2FRenderingContext.java;h=c5c42f602a578d16a7a910ae60e365cfc1189f7f;hb=a38bc412f8c6ae6c8fdf9466ae9b2073c2a73614;hp=83dcae82f52199c4f235a4d381b8d1f4aafa3d50;hpb=dcdff57f0bab42387b2e4e215778d9e8efc60221;p=sixth-3d.git diff --git a/src/main/java/eu/svjatoslav/sixth/e3d/gui/RenderingContext.java b/src/main/java/eu/svjatoslav/sixth/e3d/gui/RenderingContext.java index 83dcae8..c5c42f6 100644 --- a/src/main/java/eu/svjatoslav/sixth/e3d/gui/RenderingContext.java +++ b/src/main/java/eu/svjatoslav/sixth/e3d/gui/RenderingContext.java @@ -1,15 +1,11 @@ /* - * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of version 3 of the GNU Lesser General Public License - * or later as published by the Free Software Foundation. - * + * Sixth 3D engine. Author: Svjatoslav Agejenko. + * This project is released under Creative Commons Zero (CC0) license. */ - package eu.svjatoslav.sixth.e3d.gui; -import eu.svjatoslav.sixth.e3d.gui.humaninput.MouseClick; +import eu.svjatoslav.sixth.e3d.geometry.Point2D; +import eu.svjatoslav.sixth.e3d.gui.humaninput.MouseEvent; import eu.svjatoslav.sixth.e3d.gui.humaninput.MouseInteractionController; import java.awt.*; @@ -20,63 +16,107 @@ import java.awt.image.WritableRaster; public class RenderingContext { public static final int bufferedImageType = BufferedImage.TYPE_4BYTE_ABGR; - - public final BufferedImage bufferedImage; - public final Graphics2D graphics; - - public final byte[] bytes; - + public final byte[] pixels; public final int width; public final int height; + /** + * Center of the screen in screen space (pixels). + * This is the point where (0,0) coordinate of the world space is rendered. + */ + public final Point2D centerCoordinate; - public final int xCenter; - public final int yCenter; - + /** + * Zoom factor. The bigger the value, the more zoomed in the view is. + */ public final double zoom; - + final BufferedImage bufferedImage; + /** + * Number of frame that is currently being rendered. + * Every frame has its own number. + */ public int frameNumber = 0; /** - * Used to signal that actual rendering should be performed. It is useful to - * skip rendering when we only want to detect mouse clicks intersections - * without actually updating rendered frame. + * UI component that mouse is currently hovering over. + */ + private MouseInteractionController objectPreviouslyUnderMouseCursor; + + public void prepareForNewFrameRendering(){ + mouseEvent = null; + currentObjectUnderMouseCursor = null; + } + + /** + * Mouse click event that needs to be processed. + * This event is processed only once per frame. + * If there are multiple objects under mouse cursor, the top-most object will receive the event. + * If there are no objects under mouse cursor, the event will be ignored. + * If there is no event, this field will be null. + * This field is set to null after the event is processed. */ - public boolean doRender = true; // TODO: make use of the variable + private MouseEvent mouseEvent; - public MouseClick mouseClick; + public void setMouseEvent(MouseEvent mouseEvent) { + this.mouseEvent = mouseEvent; + } - public MouseInteractionController clickedItem; + public MouseEvent getMouseEvent() { + return mouseEvent; + } - public RenderingContext(final int width, final int height, - final RenderingContext oldContext) { + /** + * UI component that mouse is currently hovering over. + */ + private MouseInteractionController currentObjectUnderMouseCursor; + + /** + * Called when given object was detected under mouse cursor, while processing {@link #mouseEvent}. + * Because objects are rendered back to front. The last method caller will set the top-most object, if + * there are multiple objects under mouse cursor. + */ + public void setCurrentObjectUnderMouseCursor(MouseInteractionController currentObjectUnderMouseCursor) { + this.currentObjectUnderMouseCursor = currentObjectUnderMouseCursor; + } + public RenderingContext(final int width, final int height) { this.width = width; this.height = height; - - this.xCenter = width / 2; - this.yCenter = height / 2; - + this.centerCoordinate = new Point2D(width / 2d, height / 2d); this.zoom = width / 3d; bufferedImage = new BufferedImage(width, height, bufferedImageType); final WritableRaster raster = bufferedImage.getRaster(); final DataBufferByte dbi = (DataBufferByte) raster.getDataBuffer(); - bytes = dbi.getData(); + pixels = dbi.getData(); graphics = (Graphics2D) bufferedImage.getGraphics(); + graphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); + graphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON); + } + + /** + * @return true if view update is needed as a consequence of this mouse event. + */ + public boolean handlePossibleComponentMouseEvent() { + if (mouseEvent == null) return false; - graphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING, - RenderingHints.VALUE_ANTIALIAS_ON); + boolean viewRepaintNeeded = false; - graphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, - RenderingHints.VALUE_TEXT_ANTIALIAS_ON); + if (objectPreviouslyUnderMouseCursor != currentObjectUnderMouseCursor) { + // Mouse cursor has just entered or left component. + viewRepaintNeeded = objectPreviouslyUnderMouseCursor != null && objectPreviouslyUnderMouseCursor.mouseExited(); + viewRepaintNeeded |= currentObjectUnderMouseCursor != null && currentObjectUnderMouseCursor.mouseEntered(); + objectPreviouslyUnderMouseCursor = currentObjectUnderMouseCursor; + } - if (oldContext != null) { - mouseClick = oldContext.mouseClick; - clickedItem = oldContext.clickedItem; + if (mouseEvent.button != 0 && currentObjectUnderMouseCursor != null) { + // Mouse button was clicked on some component. + viewRepaintNeeded |= currentObjectUnderMouseCursor.mouseClicked(mouseEvent.button); } + + return viewRepaintNeeded; } }