X-Git-Url: http://www2.svjatoslav.eu/gitweb/?a=blobdiff_plain;f=doc%2Findex.html;h=584f5d0385e7d2a791726ea5f8b81907780eabad;hb=058fc98562d8714f5ffcdb89c50f685b474c61fc;hp=2b05c7810ff440485ee1b21efcd40b0ab92d9643;hpb=ea83ab5b7bfde99f3762333a8f8986f96d18454a;p=sixth-data.git diff --git a/doc/index.html b/doc/index.html index 2b05c78..584f5d0 100644 --- a/doc/index.html +++ b/doc/index.html @@ -1,364 +1,403 @@ - - + + + + + + Sixth Data - Data storage and computing engine - - - - - - - -" - - - + + + + + -
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Sixth Data - Data storage and computing engine

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Sixth Data - Data storage and computing engine

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1 General

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1. General

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  • Other software projects hosted at svjatoslav.eu -
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  • Other software projects hosted at svjatoslav.eu
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    1.1 Source code

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    1.1. Source code

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    2 Vision / goal

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    2. Vision / goal

    -Provide versioned, clustered, flexible, distributed, multi-dimensional -data storage engine for the Sixth computation engine. +Provide hackable, versioned, optimized, distributed, geometrical, +arbitrary dimensional (hypercube based) data storage and computation +engine (as inspired by the brain) for general purpose visual computing +environment called Sixth.

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    +Because Lisp is hackable self defined programmable programming +language it would be used to provide imperative programming support. +

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    3. Inspiration

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    • Speaking of traditional relational database and object oriented -business applications: - +
    • see also: OLAP cube.
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    3.1. Brain

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  • Such properties allow parallel Geometrical computation and +beautifully fits CM-1 Connection Machine architecture (for extra +hardware accelerated solution).
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    3 Inspiration

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    +Massively parallel (thousands of CPUs) connected via +machine's internal 12-dimensional hypercube network allows to +efficiently simulate arbitrary dimensional hypercube and network +topology between computational units. So that when we are +solving/simulating for example 5 dimensional problem, we can arrange +computational units into virtual 5D network. See: +http://www.mission-base.com/tamiko/theory/cm_txts/di-ch2.html +

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    +we can pre-distribute data across computation units and perform +parallel geometrical computation. +

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    3.1 Brain

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    5. Geometrical computation idea

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    4 Ideas

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    4.1 Distributed computation and data storage

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    5.1. Distributed computation and data storage

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    -Maybe every problem can be translated to geometry (use any shapes and -as many dimensions as you need). Solution(s) to such problems would -then appear as relatively simple search/comparison/lookup results. As -a bonus, such geometrical *data storage* AND *computation* can be -naturally made in *parallel* and *distributed*. That's what neurons in -the brain appear to be doing ! :) . Learning means building/updating -the model (the hard part). Question answering is making (relatively -simple) lookups (geometrical queries) against the model. +Lots of problems can be translated to geometry (use any shapes and as +many dimensions as you need). Solution(s) to such problems could be +then found via geometrical search/comparison/lookup results. As a +bonus, such geometrical data storage AND computation can be +naturally made in parallel and distributed. +

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    +Learning means building/updating/re-balancing the model (the hard +part). Question answering is making (relatively simple) lookups +(geometrical queries) against the model.

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    4.2 Mapping of hyperspace to traditional object-oriented model

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    5.2. Mapping hypercube to object-oriented model and relational database

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    Object oriented programming is inspired by the way human mind operates. It allows programmer to express ideas to computer in a more @@ -366,199 +405,77 @@ human-like terms.

    -It is possible to map object model to geometrical hyperspace: +It is actually also possible to map object model and relational +database to geometrical hyperspace:

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    • Object is a point in space (universe). Each object member variable -translates to its own dimension. That is: if class declares 4 -variables for an object, then corresponding object can be stored as -a single point inside 4 dimensional space. Variable values translate -to point coordinates in space. That is: Integer, floating point -number and even boolean and string can be translated to linear value -that can be used as a coordinate along particular dimension. -
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    • Each class declares its own space (universe). All class instances -(objects) are points inside that particular universe. References -between objects of different types are hyperlinks (portals) between -different universes. -
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    • Object or database table row is a point in hypercube arbitrary +dimensional space. Each object member variable or database table +column can be mapped to its own dimension in hypercube. That is: if +class declares 4 variables for an object, then corresponding object +can be stored as a single point inside 4 dimensional +hypercube. Variable values translate to point coordinates in that +hypercube. That is: numbers and string can be translated to linear +value that can be used as a coordinate along particular dimension.
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    • Each object class or database table declares its own hypercube that +contain instances (objects) of that class or rows of a table.
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    4.3 Handling of relations

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    5.3. Mapping entity relations in hypercube

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    -Consider we want to create database of books and authors. Book can -have multiple authors, and single person can be author for multiple -books. It is possible to store how many hours of work each author has -contributed to every book, using hyperspace as follows: +Consider we want to create database of:

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    • Every dimension corresponds to one particular book author. (10 -authors in the database, would require 10 dimensional space) -
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      • Point in space corresponds to one particular book. -
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        • Point location along particular (author) dimension corresponds -to amount of work contributed by particular author for given -book. -
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    • Books.
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    • Effort: Amount of time contributed by every author to every book +that he/she wrote.

    -Alternatively: +Information above can be represented as 3D cube where dimensions are:

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    • Every dimension corresponds to one particular book.
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      • Point in space corresponds to one particular author in the entire -database. -
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        • Point location along particular (book) dimension corresponds to -amount of work contributed for book by given author (point). -
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    • X: Book
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    • Y: Author
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    • Z: Effort
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    4.4 Layered architecture

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    layer 1
    disk / block storage / partition -
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    key/value storage. Keys are unique and are dictated by -storage engine. Value is arbitrary but limited size byte -array. This layer is responsible for handling disk -defragmentation and consistency in case of crash -recovery. -
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    key/value storage. Keys are content hashes. Values are -arbitrary but limited size content byte arrays. This -layer effectively implements content addressable -storage. Content addressible storage enables GIT-like -behavior (possibility for competing branches, retaining -history, transparent deduplication) -
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    Implements arbitrary dimensional multiverse. -
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    Distributed computation engine. -
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    +Points in that cube would nicely capture many to many relations +between authors and the books. +

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    5 Current status

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    6. Current status

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    • More or less defined Vision / goal. -
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    • More or less defined Vision / goal.
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    • Collected some ideas. -
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    • Collected some inspiring ideas.
    • Implemented very simple persistent key-value map.
      • Long term goal is to use it as a backing storage engine and -implement more advanced features on top of this. -
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    • +implement more advanced features on top of this via layered +architecture. +
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    6 See also

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    -Interesting or competing projects with good ideas: -

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