/*
* Sixth 3D engine. Author: Svjatoslav Agejenko.
* This project is released under Creative Commons Zero (CC0) license.
- *
-*
*/
-
package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.textcanvas;
import eu.svjatoslav.sixth.e3d.geometry.Point2D;
// set corner coordinates (for drawing background)
{
- final double widthHalf = TextCanvas.FONT_CHAR_WIDTH_PIXELS / 2d;
- final double heightHalf = TextCanvas.FONT_CHAR_HEIGHT_PIXELS / 2d;
+ final double widthHalf = TextCanvas.FONT_CHAR_WIDTH / 2d;
+ final double heightHalf = TextCanvas.FONT_CHAR_HEIGHT / 2d;
// upper left
coordinates[1].coordinate = point.clone().translateX(-widthHalf)