import eu.svjatoslav.sixth.e3d.gui.RenderingContext;
import eu.svjatoslav.sixth.e3d.gui.humaninput.MouseInteractionController;
-import eu.svjatoslav.sixth.e3d.math.TransformPipe;
+import eu.svjatoslav.sixth.e3d.math.TransformsPipeline;
import eu.svjatoslav.sixth.e3d.renderer.raster.RenderAggregator;
public abstract class AbstractShape {
this.mouseInteractionController = mouseInteractionController;
}
- public abstract void transform(final TransformPipe transforms,
+ public abstract void transform(final TransformsPipeline transforms,
final RenderAggregator aggregator,
final RenderingContext renderingContext);