/*
- * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of version 3 of the GNU Lesser General Public License
- * or later as published by the Free Software Foundation.
- *
+ * Sixth 3D engine. Author: Svjatoslav Agejenko.
+ * This project is released under Creative Commons Zero (CC0) license.
*/
-
package eu.svjatoslav.sixth.e3d.gui.humaninput;
import eu.svjatoslav.sixth.e3d.geometry.Point2D;
+/**
+ * Represents mouse event.
+ */
public class MouseEvent {
+ /**
+ * Mouse coordinate in screen space (pixels) relative to top left corner of the screen
+ * when mouse button was clicked.
+ */
public Point2D coordinate;
/**
- * Indicates pressed mouse button. Except 0 that simply means mouse over
- * given region.
+ * <pre>
+ * 0 - mouse over (no button pressed)
+ * 1 - left mouse button
+ * 2 - middle mouse button
+ * 3 - right mouse button
+ * </pre>
*/
public int button;