#+HTML_HEAD: </style>
* General
-- This is a subproject of parent project: [[https://www3.svjatoslav.eu/projects/sixth/][Sixth]].
-
-- This program is free software: you can redistribute it and/or modify
- it under the terms of the [[https://www.gnu.org/licenses/lgpl.html][GNU Lesser General Public License]] as
- published by the Free Software Foundation, either version 3 of the
- License, or (at your option) any later version.
+- This program is free software: released under Creative Commons Zero
+ (CC0) license
- Program author:
- Svjatoslav Agejenko
- Clone Git repository using command:
: git clone https://www2.svjatoslav.eu/git/sixth-3d.git
+- See [[https://www3.svjatoslav.eu/projects/sixth-3d/apidocs/][JavaDoc]].
+
* Project description
+ See: [[https://www3.svjatoslav.eu/projects/sixth-3d-demos/][demos of current 3D engine capabilities]]
operating systems.
* API documentation
+- See [[https://www3.svjatoslav.eu/projects/sixth-3d/apidocs/][JavaDoc]].
+
Note: due to a lack of time, there is still big room for improvement
on documentation.
<dependency>
<groupId>eu.svjatoslav</groupId>
<artifactId>sixth-3d</artifactId>
- <version>1.1</version>
+ <version>1.2</version>
</dependency>
...
</dependencies>
<repository>
<id>svjatoslav.eu</id>
<name>Svjatoslav repository</name>
- <url>http://www2.svjatoslav.eu/maven/</url>
+ <url>http://www3.svjatoslav.eu/maven/</url>
</repository>
...
</repositories>
+ read this as example, and apply improvements/fixes where applicable:
http://blog.rogach.org/2015/08/how-to-create-your-own-simple-3d-render.html
++ Improve triangulation. Read: https://ianthehenry.com/posts/delaunay/
+
+ Partial region/frame repaint: when only one small object changed on
the scene, it would be faster to re-render that specific area.