- public void drawPixel(int textureOffset,
- final byte[] targetRenderingAreaBytes, int targetRenderingAreaOffset) {
+ /**
+ * Transfer (render) one pixel from current {@link TextureBitmap} to target raster bitmap.
+ *
+ * @param sourceBitmapPixelAddress Pixel address within current {@link TextureBitmap} as indicated by its offset.
+ * @param targetBitmap Bitmap of the target image where pixel should be rendered to.
+ * @param targetBitmapPixelAddress Pixel location within target image where pixel should be rendered to.
+ */
+ public void drawPixel(int sourceBitmapPixelAddress,
+ final byte[] targetBitmap, int targetBitmapPixelAddress) {