new char[]{character,}, 0, 1,
(column * FONT_CHAR_WIDTH_TEXTURE_PIXELS),
(row * FONT_CHAR_HEIGHT_TEXTURE_PIXELS) + (int) (FONT_CHAR_HEIGHT_TEXTURE_PIXELS / 1.23f));
new char[]{character,}, 0, 1,
(column * FONT_CHAR_WIDTH_TEXTURE_PIXELS),
(row * FONT_CHAR_HEIGHT_TEXTURE_PIXELS) + (int) (FONT_CHAR_HEIGHT_TEXTURE_PIXELS / 1.23f));