+ private static final double SCALE_MULTIPLIER = 0.005;
+ public final Texture texture;
+
+ /**
+ * Scale of the texture object.
+ * <p>
+ * Object rendered visible size on the screen depends on underlying texture size and scale.
+ * <p>
+ * 0 means that object will be infinitely small.
+ * 1 in recommended value to maintain sharpness of the texture as seen by the viewer.
+ */