package eu.svjatoslav.sixth.e3d.renderer.octree.raytracer;
import eu.svjatoslav.sixth.e3d.geometry.Point3D;
import eu.svjatoslav.sixth.e3d.renderer.raster.Color;
package eu.svjatoslav.sixth.e3d.renderer.octree.raytracer;
import eu.svjatoslav.sixth.e3d.geometry.Point3D;
import eu.svjatoslav.sixth.e3d.renderer.raster.Color;
public LightSource(final Point3D location, final Color color,
final float Brightness) {
public LightSource(final Point3D location, final Color color,
final float Brightness) {