- topLeft = new Point3D(0,0, SIZE).rotate(-viewAngle, -viewAngle);
- topRight = new Point3D(0,0, SIZE).rotate(viewAngle, -viewAngle);
- bottomLeft = new Point3D(0,0,SIZE).rotate(-viewAngle, viewAngle);
- bottomRight = new Point3D(0,0,SIZE).rotate(viewAngle, viewAngle);
+ topLeft = new Point3D(0, 0, SIZE).rotate(-viewAngle, -viewAngle);
+ topRight = new Point3D(0, 0, SIZE).rotate(viewAngle, -viewAngle);
+ bottomLeft = new Point3D(0, 0, SIZE).rotate(-viewAngle, viewAngle);
+ bottomRight = new Point3D(0, 0, SIZE).rotate(viewAngle, viewAngle);