2 * Sixth 3D engine. Author: Svjatoslav Agejenko.
3 * This project is released under Creative Commons Zero (CC0) license.
7 * Textured triangle rendering with perspective-correct UV mapping.
9 * <p>Textured polygons apply 2D textures to 3D triangles using UV coordinates.
10 * Large polygons may be sliced into smaller pieces for accurate perspective correction.</p>
14 * <li>{@link eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon.TexturedPolygon} - The textured triangle shape</li>
15 * <li>{@link eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon.PolygonBorderInterpolator} - Edge interpolation with UVs</li>
18 * @see eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon.TexturedPolygon
19 * @see eu.svjatoslav.sixth.e3d.renderer.raster.texture.Texture
22 package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon;