X-Git-Url: http://www2.svjatoslav.eu/gitweb/?p=sixth-3d.git;a=blobdiff_plain;f=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Fgui%2Fhumaninput%2FHIDInputTracker.java;fp=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Fgui%2Fhumaninput%2FHIDInputTracker.java;h=0000000000000000000000000000000000000000;hp=c08fa8e21969d3d15ee40f27d267af94273c4083;hb=e87345f40ecb4ea526bd8d5dca58afaaee9ec6b3;hpb=7e383c71392e298dde478015129bc739f3eb4e4a diff --git a/src/main/java/eu/svjatoslav/sixth/e3d/gui/humaninput/HIDInputTracker.java b/src/main/java/eu/svjatoslav/sixth/e3d/gui/humaninput/HIDInputTracker.java deleted file mode 100755 index c08fa8e..0000000 --- a/src/main/java/eu/svjatoslav/sixth/e3d/gui/humaninput/HIDInputTracker.java +++ /dev/null @@ -1,264 +0,0 @@ -/* - * Sixth 3D engine. Author: Svjatoslav Agejenko. - * This project is released under Creative Commons Zero (CC0) license. - */ -package eu.svjatoslav.sixth.e3d.gui.humaninput; - -import eu.svjatoslav.sixth.e3d.geometry.Point2D; -import eu.svjatoslav.sixth.e3d.gui.Avatar; -import eu.svjatoslav.sixth.e3d.gui.ViewPanel; -import eu.svjatoslav.sixth.e3d.gui.ViewRenderListener; - -import javax.swing.*; -import java.awt.event.*; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; - -/** - * This class is responsible for tracking human input devices (keyboard, mouse, etc.) and - * forwarding those inputs to subsequent virtual components. - */ -public class HIDInputTracker implements - MouseMotionListener, KeyListener, MouseListener, MouseWheelListener, ViewRenderListener { - - /** - *
Map of pressed keys.
- *Key is mouse button code.
- *Value is system milliseconds when button was pressed.
- *So by reading the map one can determine currently pressed buttons as well as duration.
- */ - private final Maptrue
if view needs to be repainted.
- */
- private boolean handleKeyboardEvents() {
- final KeyboardInputHandler currentFocusOwner = viewPanel.getKeyboardFocusStack().getCurrentFocusOwner();
- ArrayListtrue
if view update is needed.
- */
- private boolean forwardKeyboardEventsToFocusOwner(
- KeyboardInputHandler currentFocusOwner, ArrayListtrue
if view needs to be repainted.
- */
- private synchronized boolean handleMouseClicksAndHover(final ViewPanel viewPanel) {
- boolean rerenderNeeded = false;
- MouseEvent event = findClickLocationToTrace();
- if (event != null) {
- // process mouse clicks as a first priority
- rerenderNeeded = true;
- } else {
- // when there are no mouse clicks, process mouse hovering
-
- if (mouseMoved) {
- mouseMoved = false;
- // we would like to re-render frame when user moved mouse, to see what objects mouse is hovering over
- rerenderNeeded = true;
- }
-
- if (currentMouseLocation != null) {
- // mouse click with button 0 amounts to mouse hovering event
- event = new MouseEvent(currentMouseLocation, 0);
- }
- }
-
- if (viewPanel.getRenderingContext() != null)
- viewPanel.getRenderingContext().setMouseEvent(event);
-
- return rerenderNeeded;
- }
-
- private MouseEvent findClickLocationToTrace() {
- synchronized (detectedMouseEvents) {
- if (detectedMouseEvents.isEmpty())
- return null;
-
- return detectedMouseEvents.remove(0);
- }
- }
-
- boolean isKeyPressed(final int keyCode) {
- return pressedKeysToPressedTimeMap.containsKey(keyCode);
- }
-
- @Override
- public void keyPressed(final KeyEvent evt) {
- synchronized (detectedKeyEvents) {
- pressedKeysToPressedTimeMap.put(evt.getKeyCode(), System.currentTimeMillis());
- detectedKeyEvents.add(evt);
- }
- }
-
- @Override
- public void keyReleased(final KeyEvent evt) {
- synchronized (detectedKeyEvents) {
- pressedKeysToPressedTimeMap.remove(evt.getKeyCode());
- detectedKeyEvents.add(evt);
- }
- }
-
- @Override
- public void keyTyped(final KeyEvent e) {
- }
-
- @Override
- public void mouseClicked(final java.awt.event.MouseEvent e) {
- synchronized (detectedMouseEvents) {
- detectedMouseEvents.add(new MouseEvent(e.getX(), e.getY(), e.getButton()));
- }
- }
-
- @Override
- public void mouseDragged(final java.awt.event.MouseEvent evt) {
- final Point2D mouseLocation = new Point2D(evt.getX(), evt.getY());
-
- if (oldMouseCoordinatesWhenDragging == null) {
- oldMouseCoordinatesWhenDragging = mouseLocation;
- return;
- }
-
- mouseDraggedDirection.add(mouseLocation.clone().subtract(oldMouseCoordinatesWhenDragging));
-
- oldMouseCoordinatesWhenDragging = mouseLocation;
- }
-
- @Override
- public void mouseEntered(final java.awt.event.MouseEvent e) {
- mouseWithinWindow = true;
- }
-
- @Override
- public synchronized void mouseExited(final java.awt.event.MouseEvent e) {
- mouseWithinWindow = false;
- currentMouseLocation = null;
- }
-
- @Override
- public synchronized void mouseMoved(final java.awt.event.MouseEvent e) {
- currentMouseLocation = new Point2D(e.getX(), e.getY());
- mouseMoved = true;
- }
-
- @Override
- public void mousePressed(final java.awt.event.MouseEvent e) {
- }
-
- @Override
- public void mouseReleased(final java.awt.event.MouseEvent evt) {
- oldMouseCoordinatesWhenDragging = null;
- }
-
- @Override
- public void mouseWheelMoved(final java.awt.event.MouseWheelEvent evt) {
- wheelMovedDirection += evt.getWheelRotation();
- }
-
- /**
- * @return true
if view needs to be repainted.
- */
- private boolean handleMouseVerticalScrolling() {
- final Avatar avatar = viewPanel.getAvatar();
- final double actualAcceleration = 50 * avatar.avatarAcceleration * (1 + (avatar.getMovementSpeed() / 10));
- avatar.getMovementVector().y += (wheelMovedDirection * actualAcceleration);
- avatar.enforceSpeedLimit();
- boolean repaintNeeded = wheelMovedDirection != 0;
- wheelMovedDirection = 0;
- return repaintNeeded;
- }
-
- /**
- * @return true
if view needs to be repainted.
- */
- private boolean handleMouseDragging() {
- // TODO: It would be nice here to detect somehow whether user moved mouse or touch screen.
- // in case of touch screen, we would like to reverse movement along X and Y axis.
-
- final Avatar avatar = viewPanel.getAvatar();
- // for mouse
- avatar.setAngleXZ(avatar.getAngleXZ() - ((float) mouseDraggedDirection.x / 50));
- avatar.setAngleYZ(avatar.getAngleYZ() - ((float) mouseDraggedDirection.y / 50));
-
- // for touch screen
- // avatar.setAngleXZ(avatar.getAngleXZ() + ((float)
- // mouseDraggedDirection.x / 50));
- // avatar.setAngleYZ(avatar.getAngleYZ() + ((float)
- // mouseDraggedDirection.y / 50));
-
- boolean viewUpdateNeeded = !mouseDraggedDirection.isZero();
- mouseDraggedDirection.zero();
- return viewUpdateNeeded;
- }
-
-}