import eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon.TexturedPolygon;
import java.util.ArrayList;
-import java.util.Arrays;
import java.util.List;
+import static java.util.Arrays.sort;
+
public class Slicer {
+ /**
+ * Maximum distance between two points.
+ * If the distance is greater than this value, the polygon will be sliced.
+ * Otherwise, it will be added to the result.
+ */
private final double maxDistance;
+
+ /**
+ * Result of slicing.
+ */
private final List<TexturedPolygon> result = new ArrayList<>();
public Slicer(final double maxDistance) {
}
private void considerSlicing(final PolygonCoordinate c1,
- final PolygonCoordinate c2, final PolygonCoordinate c3,
+ final PolygonCoordinate c2,
+ final PolygonCoordinate c3,
final TexturedPolygon originalPolygon) {
final BorderLine[] lines = new BorderLine[]{
new BorderLine(c1, c2, 1), new BorderLine(c2, c3, 2),
new BorderLine(c3, c1, 3)};
- Arrays.sort(lines, lines[0]);
+ sort(lines, lines[0]);
final BorderLine longestLine = lines[2];