+++ /dev/null
-/*
- * Sixth 3D engine. Author: Svjatoslav Agejenko.
- * This project is released under Creative Commons Zero (CC0) license.
- */
-package eu.svjatoslav.sixth.e3d.renderer.raster.slicer;
-
-import eu.svjatoslav.sixth.e3d.geometry.Point2D;
-import eu.svjatoslav.sixth.e3d.geometry.Point3D;
-
-/**
- * Polygon coordinate.
- * This class is used to store coordinates of a point in 3D space and its
- * texture coordinate.
- *
- * TODO: Refactor this class out of existence. Use Vertex instead. Texture coordinates should be moved to Vertex.
- */
-public class PolygonCoordinate {
-
- /**
- * Space coordinate of the point.
- */
- public Point3D spaceCoordinate;
-
- /**
- * Texture coordinate of the point.
- */
- public Point2D textureCoordinate;
-
- public PolygonCoordinate(final Point3D spaceCoordinate, final Point2D textureCoordinate) {
- this.spaceCoordinate = spaceCoordinate;
- this.textureCoordinate = textureCoordinate;
- }
-
-}