import java.util.ArrayList;
import java.util.List;
+import java.util.stream.Collectors;
/**
* In order to get perspective correct textures, large textured polygons are
}
}
+ public List<SubShape> getGroup(final String groupIdentifier) {
+ return originalSubShapes.stream().filter(
+ subShape -> subShape.matchesGroup(groupIdentifier))
+ .collect(Collectors.toList());
+ }
+
private void resliceIfNeeded() {
final double proposedSliceFactor = relativityTracker