projectedPoint3.roundToInteger();
if (mouseInteractionController != null)
- if (renderBuffer.mouseEvent != null)
+ if (renderBuffer.getMouseEvent() != null)
if (pointWithinPolygon(
- renderBuffer.mouseEvent.coordinate, projectedPoint1,
+ renderBuffer.getMouseEvent().coordinate, projectedPoint1,
projectedPoint2, projectedPoint3))
- renderBuffer.objectUnderMouse = mouseInteractionController;
+ renderBuffer.setObjectUnderMouse(mouseInteractionController);
// Show polygon boundaries (for debugging)
if (showBorders)