import eu.svjatoslav.sixth.e3d.geometry.Point2D;
import eu.svjatoslav.sixth.e3d.geometry.Point3D;
import eu.svjatoslav.sixth.e3d.gui.RenderingContext;
+import eu.svjatoslav.sixth.e3d.math.Vertex;
import eu.svjatoslav.sixth.e3d.renderer.raster.Color;
import eu.svjatoslav.sixth.e3d.renderer.raster.shapes.AbstractCoordinateShape;
public Line(final Point3D point1, final Point3D point2, final Color color,
final double width) {
- super(point1, point2);
+ super(
+ new Vertex(point1),
+ new Vertex(point2)
+ );
this.color = color;
this.width = width;