/*
- * Sixth 3D engine. Copyright ©2012-2016, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
+ * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 3 of the GNU Lesser General Public License
package eu.svjatoslav.sixth.e3d.renderer.raster;
import eu.svjatoslav.sixth.e3d.geometry.Point3D;
-import eu.svjatoslav.sixth.e3d.geometry.Transform;
-import eu.svjatoslav.sixth.e3d.geometry.TransformPipe;
+import eu.svjatoslav.sixth.e3d.math.Transform;
+import eu.svjatoslav.sixth.e3d.math.TransformPipe;
import eu.svjatoslav.sixth.e3d.gui.Avatar;
import eu.svjatoslav.sixth.e3d.gui.RenderingContext;
import eu.svjatoslav.sixth.e3d.gui.ViewContext;
aggregator.reset();
transformPipe.clear();
- // translate scene according to avatar current location
+ // translate scene according to camera current location
final Avatar avatar = viewContext.getAvatar();
// rotate scene according to avatar looking direction