/*
- * Sixth 3D engine. Author: Svjatoslav Agejenko.
+ * Sixth 3D engine. Author: Svjatoslav Agejenko.
* This project is released under Creative Commons Zero (CC0) license.
*/
package eu.svjatoslav.sixth.e3d.math;
* Transforms vertex coordinate to calculate its location relative to the viewer.
* It also calculates its location on the screen.
*
- * @param transforms Transforms pipeline.
+ * @param transforms Transforms pipeline.
* @param renderContext Rendering context.
*/
public void calculateLocationRelativeToViewer(final TransformsStack transforms,