--- /dev/null
+/*
+ * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of version 3 of the GNU Lesser General Public License
+ * or later as published by the Free Software Foundation.
+ *
+ */
+
+
+package eu.svjatoslav.sixth.e3d.math;
+
+import eu.svjatoslav.sixth.e3d.geometry.Point3D;
+
+public class Orientation implements Cloneable {
+
+ private double s1, c1, s2, c2;
+
+ private double angleXZ = 0;
+ private double angleYZ = 0;
+
+ public Orientation() {
+ computeMultipliers();
+ }
+
+ public Orientation(final double angleXZ, final double angleYZ) {
+ this.angleXZ = angleXZ;
+ this.angleYZ = angleYZ;
+ computeMultipliers();
+ }
+
+ @Override
+ public Orientation clone() {
+ return new Orientation(angleXZ, angleYZ);
+ }
+
+ private void computeMultipliers() {
+ s1 = Math.sin(angleXZ);
+ c1 = Math.cos(angleXZ);
+
+ s2 = Math.sin(angleYZ);
+ c2 = Math.cos(angleYZ);
+ }
+
+ public void rotate(final Point3D point3d) {
+ final double z1 = (point3d.z * c1) - (point3d.x * s1);
+ point3d.x = (point3d.z * s1) + (point3d.x * c1);
+
+ point3d.z = (z1 * c2) - (point3d.y * s2);
+ point3d.y = (z1 * s2) + (point3d.y * c2);
+ }
+
+ public void rotate(final double angleXZ, final double angleYZ) {
+ this.angleXZ += angleXZ;
+ this.angleYZ += angleYZ;
+ computeMultipliers();
+ }
+
+}