Improved code readability.
[sixth-3d.git] / src / main / java / eu / svjatoslav / sixth / e3d / math / GeometryCoordinate.java
diff --git a/src/main/java/eu/svjatoslav/sixth/e3d/math/GeometryCoordinate.java b/src/main/java/eu/svjatoslav/sixth/e3d/math/GeometryCoordinate.java
deleted file mode 100644 (file)
index af3d3d3..0000000
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Sixth 3D engine. Author: Svjatoslav Agejenko. 
- * This project is released under Creative Commons Zero (CC0) license.
- */
-package eu.svjatoslav.sixth.e3d.math;
-
-import eu.svjatoslav.sixth.e3d.geometry.Point2D;
-import eu.svjatoslav.sixth.e3d.geometry.Point3D;
-import eu.svjatoslav.sixth.e3d.gui.RenderingContext;
-
-/**
- * A point in 3D space with a transformed and on-screen coordinates.
- */
-public class GeometryCoordinate {
-
-    /**
-     * The original coordinate.
-     */
-    public Point3D coordinate;
-
-    /**
-     * The transformed coordinate.
-     */
-    public Point3D transformedCoordinate;
-
-    /**
-     * The on-screen coordinate.
-     */
-    public Point2D onScreenCoordinate;
-
-    private int lastTransformedFrame;
-
-    public GeometryCoordinate() {
-        coordinate = new Point3D();
-        transformedCoordinate = new Point3D();
-        onScreenCoordinate = new Point2D();
-    }
-
-    public GeometryCoordinate(final Point3D location) {
-        coordinate = location;
-        transformedCoordinate = new Point3D();
-        onScreenCoordinate = new Point2D();
-    }
-
-    /**
-     * Transforms the coordinate.
-     *
-     * @param transforms
-     *            The transform pipe.
-     * @param renderContext
-     *            The rendering context.
-     */
-    public void transform(final TransformsPipeline transforms,
-                          final RenderingContext renderContext) {
-
-        if (lastTransformedFrame == renderContext.frameNumber)
-            return;
-
-        lastTransformedFrame = renderContext.frameNumber;
-
-        transforms.transform(coordinate, transformedCoordinate);
-
-        onScreenCoordinate.x = ((transformedCoordinate.x / transformedCoordinate.z) * renderContext.zoom)
-                + renderContext.xCenter;
-        onScreenCoordinate.y = ((transformedCoordinate.y / transformedCoordinate.z) * renderContext.zoom)
-                + renderContext.yCenter;
-    }
-}