* (1 + (avatar.getMovementSpeed() / 10));
if (inputTracker.isKeyPressed(KeyboardHelper.UP))
- avatar.getMovementDirection().z += actualAcceleration;
+ avatar.getMovementVector().z += actualAcceleration;
if (inputTracker.isKeyPressed(KeyboardHelper.DOWN))
- avatar.getMovementDirection().z -= actualAcceleration;
+ avatar.getMovementVector().z -= actualAcceleration;
if (inputTracker.isKeyPressed(KeyboardHelper.RIGHT))
- avatar.getMovementDirection().x += actualAcceleration;
+ avatar.getMovementVector().x += actualAcceleration;
if (inputTracker.isKeyPressed(KeyboardHelper.LEFT))
- avatar.getMovementDirection().x -= actualAcceleration;
+ avatar.getMovementVector().x -= actualAcceleration;
avatar.enforceSpeedLimit();
}