/*
- * Sixth 3D engine. Copyright ©2012-2018, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
+ * Sixth 3D engine. Copyright ©2012-2019, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 3 of the GNU Lesser General Public License
public interface MouseInteractionController {
/**
- * Called when mouse is clicked on component
+ * Called when mouse is clicked on component.
+ * @return <code>true</code> if view update is needed as a consequence of this mouse click.
*/
- void mouseClicked();
+ boolean mouseClicked();
/**
* Called when mouse gets over given component.
+ * @return <code>true</code> if view update is needed as a consequence of this mouse enter.
*/
- void mouseEntered();
+ boolean mouseEntered();
/**
* Called when mouse leaves screen area occupied by component.
+ * @return <code>true</code> if view update is needed as a consequence of this mouse exit.
*/
- void mouseExited();
+ boolean mouseExited();
}