return false;
// Check if point is on the line.
final double xp = lineP2.x - lineP1.x;
final double yp = lineP2.y - lineP1.y;
return false;
// Check if point is on the line.
final double xp = lineP2.x - lineP1.x;
final double yp = lineP2.y - lineP1.y;