X-Git-Url: http://www2.svjatoslav.eu/gitweb/?p=sixth-3d-demos.git;a=blobdiff_plain;f=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Fexamples%2Flife_demo%2FMatrix.java;fp=src%2Fmain%2Fjava%2Feu%2Fsvjatoslav%2Fsixth%2Fe3d%2Fexamples%2Flife_demo%2FMatrix.java;h=8736b9644f3577383fc2ec935db6ba3b63a0b70e;hp=0000000000000000000000000000000000000000;hb=08719db537fae3645ca86f9ee6f8deba4dadf4f4;hpb=f0ebc20d0438fc46be1d98fb3643bd4196cb64c9 diff --git a/src/main/java/eu/svjatoslav/sixth/e3d/examples/life_demo/Matrix.java b/src/main/java/eu/svjatoslav/sixth/e3d/examples/life_demo/Matrix.java new file mode 100644 index 0000000..8736b96 --- /dev/null +++ b/src/main/java/eu/svjatoslav/sixth/e3d/examples/life_demo/Matrix.java @@ -0,0 +1,156 @@ +package eu.svjatoslav.sixth.e3d.examples.life_demo; + +import eu.svjatoslav.sixth.e3d.geometry.Point3D; +import eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.base.AbstractCompositeShape; +import eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.base.SubShape; + +/** + * This is our 2D game of life world. It contains 2D array of {@link Cell}'s. + */ +class Matrix extends AbstractCompositeShape { + + /** + * Empty space between cells. + */ + private static final int BORDER = 5; + + /** + * Matrix size X and Y. (Amount of cells.) + */ + private static final int SIZE = 30; + + /** + * Object marker in 3D scene. Allows to locate all stars from the scene. + */ + private static final String GROUP_STARS = "stars"; + + /** + * Object marker in 3D scene. Allows to locate surface on the scene. + */ + private static final String GROUP_SURFACE = "surface"; + + /** + * 2 dimensional matrix of cells + */ + private final Cell[][] cells = new Cell[SIZE][]; + + public Matrix(final Point3D location) { + super(location); + + + for (int x = 0; x < SIZE; x++) { + cells[x] = new Cell[SIZE]; + + // init Y row + for (int z = 0; z < SIZE; z++) { + // create cell and register it + final Cell cell = new Cell(getCellLocation(x, z)); + cells[x][z] = cell; + addShape(cell); + } + } + + setGroupForUngrouped(GROUP_SURFACE); + } + + /** + * Clear matrix. + */ + public void clear() { + + // mark every cell as inactive + for (int x = 0; x < SIZE; x++) + for (int y = 0; y < SIZE; y++) + cells[x][y].setActive(false); + + // remove history stars + removeGroup(GROUP_STARS); + } + + /** + * Compute survived cells based on the rules of Conway's Game of Life. + */ + private void computeSurvivedCells() { + + for (int y = 0; y < SIZE; y++) + for (int x = 0; x < SIZE; x++) + processCell(x, y); + + for (int y = 0; y < SIZE; y++) + for (int x = 0; x < SIZE; x++) + cells[x][y].setActive(cells[x][y].survives); + + } + + private void processCell(int x, int y) { + int aliveNeighbours = countNeighbours(x, y); + + if (cells[x][y].isActive()) { + cells[x][y].survives = ((aliveNeighbours == 2) || (aliveNeighbours == 3)); + } else { + cells[x][y].survives = aliveNeighbours == 3; + } + } + + private int countNeighbours(int x, int y) { + int result = 0; + for (int ny = y - 1; ny <= y + 1; ny++) + for (int nx = x - 1; nx <= x + 1; nx++) + if (isCellAlive(nx, ny)) result++; + + if (isCellAlive(x, y)) result--; + + return result; + } + + private boolean isCellAlive(int x, int y) { + if (x < 0) return false; + if (x >= SIZE) return false; + if (y < 0) return false; + if (y >= SIZE) return false; + return cells[x][y].isActive(); + } + + /** + * Evolve matrix for one iteration + */ + public void evolve(final boolean preserveHistory) { + if (preserveHistory) + markActiveCells(); + + shiftStarsUp(); + + computeSurvivedCells(); + } + + private Point3D getCellLocation(final int x, final int z) { + final int shift = -((SIZE / 2) * (Cell.SIZE + BORDER)); + + return new Point3D( + (x * (Cell.SIZE + BORDER)) + shift, + 0, + (z * (Cell.SIZE + BORDER)) + shift); + } + + /** + * Leave trail of active cells as stars above matrix. + */ + private void markActiveCells() { + // mark survived cells + for (int x = 0; x < SIZE; x++) + for (int y = 0; y < SIZE; y++) + if (cells[x][y].isActive()) + addShape(new Star(getCellLocation(x, y))); + + setGroupForUngrouped(GROUP_STARS); + } + + /** + * Find all history tracking stars and shift them up. + */ + private void shiftStarsUp() { + + for (final SubShape subShape : getGroup(GROUP_STARS)) + ((Star) subShape.getShape()).getLocation().translateY(-10); + } +}