X-Git-Url: http://www2.svjatoslav.eu/gitweb/?p=qbasicapps.git;a=blobdiff_plain;f=graphics%2F3D%2F3dSynthezier%2Fdoc%2Findex.html;fp=graphics%2F3D%2F3dSynthezier%2Fdoc%2Findex.html;h=0000000000000000000000000000000000000000;hp=cfa0037ff57681cc351d1ad749196895c6db2a92;hb=c6aaa433dedff2dd8063983c7716c0cdb296a0f9;hpb=3779e9035f2c67e36111585e10d956a3e9e3c0fa diff --git a/graphics/3D/3dSynthezier/doc/index.html b/graphics/3D/3dSynthezier/doc/index.html deleted file mode 100644 index cfa0037..0000000 --- a/graphics/3D/3dSynthezier/doc/index.html +++ /dev/null @@ -1,148 +0,0 @@ - - - - -3D Synthezier - - -

3D Synthezier

- -
-This QBasic program was written by me in around 2003. It parses scene
-definition language and creates 3D world based on it.  Result will be
-in a wavefront obj file, witch can be then visualized using external
-renderer.
-
-Basic concept of defining scene is:
-  Simple and primitive objects are created on point and polygon level.
-  More complex ones can be created my combinig already existing ones,
-  while applying various transformations on them.
-
-Objects with all its subobjects can be rotated, flipped or resized
-omong any axis.  Generator has built in cache for data input and
-output to minimize file access.
-
-
- -
Examples: -
-
-
Attempt to make "Fifth Eelement" like city. -

- -
-
Attempt to make "Fifth Eelement" like city. Night. -

- -
-
Attempt to make "Fifth Eelement" like city. Night. -

- - -
-
Hexangular city. -

- -
-
Hexangular city, closer. -

- -
-
Hexangular city, even closer. -

-
- -
-
-
-I converted these 2 generated cities also
-to Blender format so you can
-explore them interactively :)
-
-Download:
-        Square city (3.5 MB)
-        Hexagonal city (20.3 MB)
-
-
-
-
-        System requirements
-        ===================
-
-DOS     (6.22 preferred)
-QBasic  (4.5 preferred)
-
-
-        Installation
-        ============
-
-* Unpack ZIP file in any folder.
-* update include path inside  bin/3dparse.bas
-
-
-        Running program
-        ===============
-
-Make sure you have QB binaries in your PATH.
-Execute  bin/city1.bat  or  bin/city2.bat to generate example citys.
-After parsing is finished appropriate *.obj files will
-appear in the  bin  directory holding generated scene.
-Visualize scene with your favourite renderer.
-(3D Studio MAX or Nugraf 3D rendering System will do)
-
-
-        Directory layout
-        ================
-
-bin
-        3dparse.bas             3D generator main executable
-        city1.3d                city with square-like buildings
-        city2.3d                city with hexangular buildings
-        result.mtl              shared material library
-        *.bat                   quick launch scripts
-doc                             manual
-include                         3D objects used to compose the scene
-
-
-        Scene description language
-        ==========================
-        (read examples...)
-
-
-here                    - defines new segment
-p  x y z                - defines new point
-f  p1 p2 p3 p4          - defines new polygon,  p4  may be unused
-warn  message           - displays warning message, and wait for key
-end                     - terminates parser
-mtl  material           - selects material
-mtlrnd  material ...            - selects random material from list
-obj  object xz45 xy20 x+3 y*2   - includes sub object, can be rotated moved
-                                or resized,
-                                across X Y Z. If object name begin vith ~
-                                then it will be loaded from current directory.
-                                if object name ends with ~ then object will
-                                be parsed directly from file, and not chached,
-                                to allow loading of greater than 500 lines
-                                files.
-        
-
-
-rnd  p^1^2^3 p^7^2^1            - select random command to execute, ^ will be
-                                  converted to spaces.
-# whatever text                 - comment
-out  file                       - specify output file name, must be first command
-set  variable  contents         - set variable contents, variable must be
-                                  number, contents can be string. max variables
-                                  is 100. first is 0.
-anycommand %1 anything          - inserts variable 1 contents info line
-cmp  flag string1 string2       - compares strings, and inserts TRUE to flag, if
-                                  they are equal, else inserts FALSE. max 9 falgs
-                                  ,0 first. Each subobject has its own flags.
-?flag anycommand                - executes command if flag is true.
-                                  exapmle: ?3 obj car z*2 xy45
-dum                             - dummy function, does notheing
-
-
-
- -