*Why "Sixth"?* Years ago, inspired by the ideas behind the [[https://en.wikipedia.org/wiki/Forth_(programming_language)][Forth
-programming language]], I created my own implementation called
-[[https://www3.svjatoslav.eu/projects/fifth/][Fifth]] — a low-level computing and programming environment. Forth and
-Fifth felt too close to the metal, so this project is an attempt to
-build something higher-level in Java. The name follows naturally:
-Forth → Fifth → Sixth.
+programming language]], I created my own implementation called [[https://www3.svjatoslav.eu/projects/fifth/][Fifth]] — a
+low-level computing and programming environment. Forth and Fifth felt
+too close to the metal, so this project is an attempt to build
+something higher-level in Java. The name follows naturally: Forth →
+Fifth → Sixth.
** Extensible, Programmable Computing Environment — An Example
:PROPERTIES:
:END:
Integrate with [[https://www.gromacs.org/][GROMACS]] or a similar molecular dynamics simulator.
-The goal is to allow the user to place atoms and molecules in 3D space
-and watch them simulate in real time.
+
+Users could place atoms in molecular dynamics models and manipulate
+them directly with hand gestures (in VR) or mouse drag-and-drop
+(desktop), seeing immediate force-based reactions. in 3D, the
+simulation becomes a tangible object you "hold" and adjust.
+
+Teams in VR could jointly manipulate a protein model while viewing
+real-time simulation data, with each member's avatar contributing to
+the workspace.
** Emacs client integration
:PROPERTIES:
each backed by the live Emacs process. This would make all existing
Emacs plugins and functionality available inside the Sixth environment.
+** Document represented as geometry
+
+Text editors would be replaced by floating 3D "cubes" where code
+structure is visualized spatially - functions as connected nodes,
+dependencies as glowing wires. Moving a function node would
+automatically rewire related components, making refactoring a spatial
+act. In 2D, this requires mental mapping; in 3D, the structure is
+visible and manipulable.
+
+Ideas in Obsidian-like systems could be arranged in 3D mind maps where
+proximity indicates relevance - clicking a node pulls connected
+documents into view, creating a navigable "knowledge landscape".
+
** Electronics circuit simulation integration
:PROPERTIES:
:CUSTOM_ID: electronics-circuit-simulation-integration
Integrate with [[https://ngspice.sourceforge.io/][ngspice]], [[http://www.bwsst.com/][SPICE]], or a similar electronics circuit
simulator, enabling interactive circuit design and simulation in 3D.
+A circuit designer using ngspice could place resistors/capacitors in
+3D space, connect them with virtual wires, and simultaneously
+visualize current flow as animated particles while overlaying
+Pandas-generated performance metrics. This eliminates
+context-switching between tools - data, simulation, and visualization
+coexist in one spatial workflow.
+
+This would provide contextual continuity. Related tools (e.g., a
+simulation and its data analysis) can be spatially adjacent in space,
+avoiding the "window-switching" friction of 2D desktops.
+
+** 3D visualization of statistical data
+
+Dataframes from Pandas would render as 3D grids where rows/columns
+occupy spatial axes. Dragging a region of the grid would instantly
+filter related data. Unlike 2D tables where multidimensional
+relationships are flattened, 3D preserves natural spatial
+relationships- e.g., high-value data points "tower" above low-value
+ones, creating intuitive topographical insights.
+
+A 3D scatter plot shows all variables simultaneously; rotating it
+reveals patterns invisible in 2D projections.
+
+Students could "walk through" a dataset experiencing trends as spatial
+terrain rather than abstract graphs.
+
* Source code
:PROPERTIES:
:CUSTOM_ID: source-code