/*
- * Sixth - System for data storage, computation, exploration and interaction.
- * Copyright ©2012-2016, Svjatoslav Agejenko, svjatoslav@svjatoslav.eu
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of version 3 of the GNU Lesser General Public License
- * or later as published by the Free Software Foundation.
+ * Sixth 3D engine. Author: Svjatoslav Agejenko.
+ * This project is released under Creative Commons Zero (CC0) license.
*/
-
package eu.svjatoslav.sixth.e3d.renderer.raster.slicer;
import eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon.TexturedPolygon;
final PolygonCoordinate c2, final PolygonCoordinate c3,
final TexturedPolygon originalPolygon) {
- final BorderLine lines[] = new BorderLine[]{
+ final BorderLine[] lines = new BorderLine[]{
new BorderLine(c1, c2, 1), new BorderLine(c2, c3, 2),
new BorderLine(c3, c1, 3)};